IMPORTANT: if you're using the "block monster" automata in the survival configs you will now need to include them separately in config.yml, like
Code (Text):
examples:
- survival
- automata
- EffectLib effects can now take "forever" as a duration and "random" as a color
- The Cast action supports "console: true" to cast as the console (take care with this)
- Add "persist" and "invulnerable" flags to mob configs, for proto-npcs
- Add "tags" parameter to ApplyCooldown action, for applying cooldowns to all spells with a one or more specific tags
- Fix glitches with broomsticks leveling up
- Include offhand and armor slots when checking/removing items from a player's inventory
- Moved automata into a separate example.