Please check MIGRATION.md for this release if updating!
There were a few potentially breaking changes. Note that there may be issues downgrading to a previous version, if you need to rollback please make sure to go to 7.4.4.
Custom Currency Support
New Engineering Spells (Raise + Flatten)
Lots of Changes Under the Hood!
Maybe 1.13 support (not tested yet)
The survival configs are now contained in an example
Defaults are mostly empty but load the survival example by default
The files put on your server in the defaults folder are the merged configs, and so will include survival as before
This shouldn't affect most of you, but if you notice something weird about your custom configs please let me know!
The map brush can now work with concrete, glazed terracotta and several other block types
Add support for parrot variants in mob configs
Fix mobs spawned with a disguise looking glitchy for 1 tick
Add "cast.spells" property to automata
Add "launch" trigger to magic mobs, support using magic bow spells (See: archer mob)
Add "display_name" property to wands, for making a custom name (no spell info, etc)
Allow for custom mob triggers, add Trigger action to trigger via spells
Add support for custom currencies
Currencies defined in config.yml, named in messages.yml
Can be used in casting costs, Selector/Shop costs/earns, spell earning (in place of SP) and worth
Can be given with /mgive, in virtual or item form (right-click item to deposit)
Available via the API for plugins to add custom currencies
Ledger action is now a dynamic book that supports all known currencies
Add use_wand_color option to Firework action
Colors can now use simple color names (red, blue, etc) or hex codes