Add Magic Torch (magictorch) item, not craftable, requires LightAPI
Added support for spells requiring SkillAPI classes or skills.
Thanks robotnikthingy and my other helpful contributors!
Add commands and generic requirements support to Selector action
Sniper scope is now toggleable
Added 4 new guns to war configs, and rebalanced existing guns a bit.
Thanks to Sidewalk and NavalClash.net!
Add "infinite" option for repeat and delay parameters
The Boon spell has been changed, it now toggles on and off and gains additional effects as it levels
Add wand buff shop to progressmenu, the new way to get protection on your wand
Add "damage_type" parameter to Damage action which can be used to fake any vanilla damage type.
Note that the damage source is lost, so other plugins (like quest plugins, etc) won't see the caster as the source of damage and give credit for kills. This is a vanilla limitation.
Wand protection format changed to a map (e.g. protection.fall) for greater flexibility. See MIGRATION.md
Add "size" parameter for slimes to magic mobs
Add requirement, cost scaling, and many other features to Selector action