Previously, we were using the player's name as the data storage object, but we realized that this approach is insecure as players can change their usernames. Therefore, we have made a change and now we use the player's UUID as the storage object.
We have added a new option called "use-uuid-save-data" in the "config.yml" file. If you wish to continue using the player's name as the storage object, please set this option to false. For users of older versions, if you have not added this option to your "config.yml" file, the plugin will assume that this option is set to false.
Added a new option called use-left-times-feature in the "config.yml" file.
If you just want to use "/fc forceopen" command to help players open the flip UI (and you want to its the only way), then just set this option to false, plugin will disable all data save system, then improve your server performance.
Now plugin will close all player's spin UI when plugin is reloading or server is stopping.
Now plugin will still try connect to MySQL database if your password is empty.
How to update to this version? You should add those contents to config.yml:
Code (YAML):
# Left times if a new point built-in plugin, player can cost a left time to start flip event. # You can also disable this system, then plugin will only able to start flip event with /fc forcenopen command. use-left-times-feature: true
# If set to false, we will use player name save data. use-uuid-save-data: true