Hello! It's definitely been a while.
I guess the last update was not the last update, because, well, here we are!
BuildMode 2.0 has a very different concept compared to BuildMode <1.3.4. While in earlier versions of BuildMode, the creative inventory was always cleared when BuildMode was disabled, in v2.0+, the survival and creative inventories are literally separated.
Anyway, here's the full changelog:
- All variables now use the player's UUID instead of their username to store data
- BuildMode now saves both the survival and creative inventories, so players can switch back and forth between each inventory with /bm.
- Config has been simplified and improved. Most notably, start-command and end-command have simply become buildmode-group.
- Fixed a warning related to a lack of "and"/"or" in some lines of code
- Removed /permafly. It's unnecessary and doesn't align with the purpose of this script.
- A few other minor changes
- (Resource page) Stuff looks fancier now

I swear, this is now my final final final update (It will probably not)