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NotBounties -----

GUI based bounty system with Placeholders and MySQL



Scalar Murder Bounties and Bounty Loss on Natural Death
Added a new option in the murder-bounty configuration section called multiplicative which allows you to enable or disable a scalar or linear increase of the murderer's bounty.
Code (YAML):
    # whether the bounty-increase represents the percent of the current bounty added, or a flat number.
    # if the multiplicative is set to true, and the current bounty is 0, the bounty will be set to the min-bounty.
    multiplicative
: false
Added a new option in the trickle-bounties configuration section called natural-death-bounty-loss which controls how much of a bounty is lost when a player dies a natural death.
Code (YAML):
  # the percent of the player's bounty that is lost when a player has a natural death (not from another player)
  # 0 = 0%  0.25 = 25%  1 = 100%
  natural-death-bounty-loss
: 0
Fixed a bug that would display the incorrect bounty in some areas after multiple bounties were set on a player.
----------, Feb 17, 2025
Resource Information
Author:
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Total Downloads: 18,697
First Release: Aug 12, 2022
Last Update: Feb 20, 2025
Category: ---------------
All-Time Rating:
29 ratings
Find more info at github.com...
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