Towny
- NotBounties will now hook into TownyAdvanced
- Added 3 new config options to stop players on the same town or nation from claiming each other's bounties
Code (YAML):
teams
:
# <===> TownyAdvanced <===>
# claim if in the same nation
towny-nation
: false
# claim if in the same town
towny-town
: false
# claim if nations are allied
towny-allies
: false
PVP Restrictions
- Added a new configuration section to restrict PVP in certain worlds
- The restrictions are based on bounties
Code (YAML):
# restrict PVP
pvp-restrictions
:
# worlds to restrict PVP
worlds
:
- pvp_restriction_world
# pvp rules
# 1 - players can only damage other players with bounties
# 2 - players can damage other players with bounties and those players can fight back
# 3 - players can damage other players with bounties and players with bounties can damage anyone
rule
: 2
# if rule is set to 2 - the time in seconds that players with bounties can fight back after taking damage from another player
pvp-time
: 60
Other Changes
- Added a new option for bounty-claim-commands to run for specific bounty amounts
Code (YAML):
# adding >(amount) or <(amount) at the beginning will only run the following command if the claimed bounty was greater or equal to the amount
# This tempbans the player if they had a bounty claimed greater than or equal to 2500 currency
# ex: >(2499.99) tempban {player} 1h
- Ban checks are now always async
- Wanted tags will no longer show in spectator mode