This is fix bug update ~~ not recoded update ~~ DEVBUILD IS FREE ON DISCORD
 
 
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 Fix command doesn't work on console
 Fix placeholder %mob_xp%
 Fix another issue, but I don't remember it
 Add COMPARE_CONDITIONS condition
 Add default booster config example
 
 
 
  Code (Text):
 
 
 
  
 MYTHICMOBSINTERNALNAME_2:
  
   same_as: MYTHICMOBSINTERNALNAME
  
 MYTHICMOBSINTERNALNAME:
  
   USE:
  
     FORMULA: true
  
     LIMITED_XP: false
  
     COMMAND: true
  
     LEVEL_END: true
  
   CONDITIONS:
  
     CONDITION1: '%mmocore_level%;>=;5;NUMBER' #you can check by >=, >, <=, <
  
     CONDITION2: '%mmocore_is_casting%;==;true;BOOLEAN' #only ==
  
     CONDITION3: '%mmocore_class%;==;KNIGHT;STRING' #only ==
  
     WARRIOR_CLASS: '%mmocore_class%;==;Warrior;STRING' # only ==
  
     MAGE_CLASS: '%mmocore_class%;==;Mage;STRING' # only ==
  
     BOOSTER2: '%player_has_permission_booster.2%;==;yes;STRING' # Booster x2
  
     BOOSTER5: '%player_has_permission_booster.5%;==;yes;STRING' # Booster x5
  
     BOOSTER10: '%player_has_permission_booster.10%;==;yes;STRING' # Booster x10
  
     CHECK_BOOSTER_2_5: '#BOOSTER2#;#BOOSTER5#;false;COMPARE_CONDITIONS' # #CONDITION_1#;#CONDITION_2#;#CONDITION_3#;COMPARE_CONDITIONS
  
     CHECK_BOOSTER_2_10: '#BOOSTER2#;#BOOSTER10#;false;COMPARE_CONDITIONS' # COMPARE_CONDITIONS condition checks if 3 conditions have same values: true true true, false false false
  
     CHECK_BOOSTER: '#CHECK_BOOSTER_2_5#;#CHECK_BOOSTER_2_10#;true;COMPARE_CONDITIONS' # #CONDITION_3# can use in CONDITION use use true/false (rcm use true/false for check)
  
   CUSTOM_FORMULA:
  
     NORMAL: '%mob_xp%'
  
     BOOSTER2: '%mob_xp% * 2'
  
     BOOSTER5: '%mob_xp% * 5'
  
     BOOSTER10: '%mob_xp% * 10'
  
   COMMAND:
  
     OUT_OF_BOUNDS:
  
       - '#WARRIOR_CLASS#;mi give MATERIAL FRAGMENTS %player_name% 3 0 100 0 s;1' # If player is class warrior, system will give 3 material (Chance = 1%)
  
       - '#MAGE_CLASS#;mi give MATERIAL FRAGMENTS %player_name% 1 0 100 0 s;1' # If player is class mage, system will give 1 material (Chance = 1%)
  
     WITHIN_LIMITS:
  
       - '#WARRIOR_CLASS#;mi give MATERIAL FRAGMENTS %player_name% 3 0 100 0 s;30' # If player is class warrior, system will give 3 material (Chance = 30%)
  
       - '#MAGE_CLASS#;mi give MATERIAL FRAGMENTS %player_name% 1 0 100 0 s;30' # If player is class mage, system will give 1 material (Chance = 30%)
  
   FORMULA:
  
     OUT_OF_BOUNDS:
  
       LOWER:
  
         - '%mob_xp%'
  
       HIGHER:
  
         - '0'
  
     WITHIN_LIMITS: # If a player has booster x2 and x5, player will receive 7 xp | x2 x10 -> 12 xp | x5 x10 -> 15 xp | x2 x5 x10 -> 17 xp
  
       - '#CHECK_BOOSTER#;%mob_xp%;0' # If a player doesn't have any booster, player will receive 1 xp when kill mob -> If a player has any booster, mob gives 0 xp
  
       - '#BOOSTER2#;#cf_BOOSTER2#;0' # If a player has booster x2, player will receive 2 xp when kill mob
  
       - '#BOOSTER5#;#cf_BOOSTER5#;0' # If a player has booster x5, player will receive 5 xp when kill mob
  
       - '#BOOSTER10#;#cf_BOOSTER10#;0' # If a player has booster x10, player will receive 10 xp when kill mob
  
   XP:
  
     DEFAULT: 1
  
     MAX: 1
  
   LEVEL:
  
     END: 10
  
     MAX: 5
  
     MIN: 1
  
  
 
 
 
 
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  Code (Text):
 
 
 
  
 Then use luckperm add permission to player for a short-time:
  
 /lp user <name> permission settemp booster.2 true 5m
  
   -> x2 booster, 5 minutes
  
 /lp user <name> permission settemp booster.5 true 5m
  
   -> x5 booster, 5 minutes
  
 /lp user <name> permission settemp booster.10 true 5m
  
   -> x10 booster, 5 minutes