Code (YAML):
    
 
    
     
 
     ######################
     
 
     #
     
 
     #   SETTINGS
     
 
     #
     
 
     ######################
     
 
     
 General
     :
   
     # This is the message sent to all players from the server (typically in white x player has killed x player)
     
   Disable Default Death Messages
     : false
     
 
     
 
     
 
     
 Experience
     :
   
     # The amount of experience gained per player kill.
     
   Experience Gain Per Kill
     : 250
     
 
     
   
     # The amount of experience lost when a player is killed
     
   
     # by another player.
     
   Experience Loss Per Death
     : 200
     
 
     
 
     
   
     # Broadcasts a players level up to the whole server.
     
   Send Broadcast On Levelup
     : false
     
 
     
   Send Broadcast On Leveldown
     : false
     
 
     
   
     # Broadcasts a broken killstreak to the whole server.
     
   Send Broadcast On Broken Killstreak
     : false
     
 
     
   
     # Should players be notified when a killstreak is broken?
     
   Send Killstreak Broken Message
     : false
     
 
     
   
     # Kill streak message and broadcasts will only display if a
     
   
     # killstreak of this value or greater is reached.
     
   Send Killstreak Alerts After
     : 5
     
 
     
   
     # How often should a level up be announced?
     
   
     # If you enter 5 every 5 levels players will be notified.
     
   Broadcast Levelup Every
     : 20
     
 
     
 
     
   
     # Level Up Sound
     
   
     # This sound will play for just the player on level up.
     
   
     # https://www.spigotmc.org/wiki/cc-sounds-list/
     
   Level Up Sound
     : 
     "ENTITY_EXPERIENCE_ORB_PICKUP"
     
 
     
   
     # The maximum allowed level.
     
   
     # Note that once reached players will still earn experience beyond
     
   
     # the the maximum level without the ability to level up.
     
   Max Level
     : 600
     
 
     
   
     # The maximum allowed experience.
     
   Max Experience
     : 200000000
     
 
     
   
     # The amount of experience players start with.
     
   Starting Experience
     : 0
     
 
     
   
     # Worlds that stats are not counted in.
     
   Blacklisted Worlds
     :
     - Default
     
 
     
 Anti Grinder
     :
   
     # Enabling this will enable the anti grinder timeout.
     
   
     # In its default configuration it will prevent a player from killing the same player
     
   
     # more than 3 times in 15 minutes.
     
   Enabled
     : false
     
 
     
   
     # How long in seconds should we check before resetting the interval.
     
   Kill Interval
     : 15
     
 
     
   
     # How long in seconds should a player have to wait once triggered?
     
   Cooldown Interval
     : 900
     
 
     
   
     # How many kills before trigger?
     
   Max Kills Before Trigger
     : 3
     
 
     
   
     # Should we alert the killer when they have reached the threshold?
     
   Alert When Triggered
     : false
     
 
     
 
     ######################
     
 
     #
     
 
     #   MATHS
     
 
     #
     
 
     ######################
     
 
     
 Formula
     :
   
     # This is the formula used when calculating a player's level
     
   
     #
     
   
     # LINEAR: All levels require the same amount of experience to reach the next level.
     
   
     # EXPONENTIAL: Levels will increasingly require more experience the higher level you are.
     
   
     # CUSTOM: You can enter a custom equation here to finely tune your experience gain.
     
   Leveling
     : LINEAR
     
 
     
   
     # The stagnant amount of experience required to level up.
     
   Linear Increment
     : 500
     
 
     
   
     # You need to know what you're doing to mess with this.
     
   Exponential Base
     : 500
     
 
     
   
     # You need to know what you're doing to mess with this.
     
   Exponential Growth Rate
     : 1.3
     
 
     
   
     # This is the custom formula. You can use any math functions here.
     
   Custom
     : 
     "Math.pow({level} / 0.07 , 2)"
     
 
     
 
     
   
     ######################
     
   
     #
     
   
     #   PARTICLES
     
   
     #
     
   
     ######################
     
 Particle:
     
   Enabled
     : true
     
   
     # Options:
     
     
     #ASH,BARRIER,BLOCK_CRACK,BLOCK_DUST,BUBBLE_COLUMN_UP,BLOCK_MARKER,BUBBLE_POP
     
     
     #CAMPFIRE_COSY_SMOKE,CAMPFIRE_SIGNAL_SMOKE,CLOUD,COMPOSTER,CRIMSON_SPORE,CRIT,CRIT_MAGIC,CURRENT_DOWN,DAMAGE_INDICATOR,DOLPHIN,DRAGON_BREATH
     
     
     #DRIP_LAVA,DRIP_WATER,DRIPPING_DRIPSTONE_LAVA,DRIPPING_DRIPSTONE_WATER,DRIPPING_HONEY,DRIPPING_OBSIDIAN_TEAR,DUST_COLOR_TRANSITION,ELECTRIC_SPARK
     
     
     #ENCHANTMENT_TABLE,END_ROD,EXPLOSION_HUGE,EXPLOSION_LARGE,EXPLOSION_NORMAL,FALLING_DRIPSTONE_LAVA,FALLING_DRIPSTONE_WATER,FALLING_DUST,FALLING_HONEY,FALLING_NECTAR
     
     
     #FALLING_OBSIDIAN_TEAR,FALLING_SPORE_BLOSSOM,FIREWORKS_SPARK,FLAME,FLASH,FOOTSTEP,GLOW,GLOW_SQUID_INK,HEART,ITEM_CRACK,LANDING_HONEY,LANDING_OBSIDIAN_TEAR
     
     
     #LAVA,LIGHT,MOB_APPEARANCE,NAUTILUS,NOTE,PORTAL,REDSTONE,REVERSE_PORTAL,SCRAPE,SLIME,SMOKE_LARGE,SMOKE_NORMAL,SNEEZE,SNOWBALL,SNOWFLAKE,SNOW_SHOVEL,SOUL
     
     
     #SOUL_FIRE_FLAME,SPELL,SPELL_INSTANT,SPELL_MOB,SPELL_MOB_AMBIENT,SPELL_WITCH,SPIT,SPORE_BLOSSOM_AIR,SQUID_INK,SUSPENDED,SUSPENDED_DEPTH,SWEEP_ATTACK,TOTEM
     
     
     #TOWN_AURA,VIBRATION,VILLAGER_ANGRY,VILLAGER_HAPPY,WARPED_SPORE,WATER_BUBBLE,WATER_DROP,WATER_SPLASH,WATER_WAKE ,WAX_OFF,WAX_ON,WHITE_ASH
     
   Particle Type
     : 
     "FIREWORKS_SPARK"
     
   
     # https://www.spigotmc.org/wiki/cc-sounds-list/
     
   Sound
     : 
     "ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR"
     
 
     
 
     
 
     
 Database
     :
   
     # There's two database types
     
   
     # SQLITE
     
   
     # MYSQL
     
   type
     : sqlite
     
 
     
   
     # <<< If you're using SQLITE you should ignore under >>>
     
   database
     : 
     "data"
     
   hostname
     : 127.0.0.1
     
   port
     : 3306
     
   username
     : 
     "root"
     
   password
     : 
     "1234"
     
   bungee
     : false
     
 
     
 Stats Message:
     
   Experience Bar
     :
     
     # At least 2, This is the amount of "characters" in the bar.
     
     Total Bar Lines
     : 30
     
     
     # The color of the character when the player has enough experience past this.
     
     Completed Color
     : 
     "&a"
     
     
     # The color of the character when the player does not have enough experience.
     
     Not Completed Color
     : 
     "&c"
     
     
     # The character it displays.
     
     Character
     : 
     "&l|"
     
   message
     :
     - 
     "&8&l&m---------&9&l[ Leveling Menu ]&8&l&m---------"
     
     - "&3&lUser
     : 
     &7%user%"
     
     - "&3&lPvP Level
     : 
     &a%level%"
     
     - 
     ""
     
     - "&3&lKills
     : 
     &7%kills% &a
     (
     #%kills_rank%)"
     
     - "&3&lDeaths
     : 
     &7%deaths% &a
     (
     #%deaths_rank%)"
     
     - "&3&lKD
     : 
     &7%kd% &a
     (
     #%kd_rank%)"
     
     - 
     ""
     
     - 
     "&3&lCurrent Experience:"
     
     - 
     "&7&l[%experience_bar%&l&7]"
     
     - 
     "&a%experience% &7/ &c%next_level_experience%"
     
     - 
     ""
     
     - 
     "&8&l&m-------------------------------'"
     
 
     
 
     
 
     # Leaderboard Settings. Custom Message supported.
     
 Leaderboard
     :
   
     ## This is a sensitive value. The lower the value it will likely lag if your server spec's aren't great
     
   
     ## You can use the placeholder %leaderboard_update_time% for a formatted hh:mm:ss countdown.
     
   update-time-in-seconds
     : 60
     
   number-of-players-to-show
     : 10
     
   playerFormat
     : 
     "&7  #&f%rank% &3%player% &f- &7%amount%"
     
   message
     :
     - 
     "&8   &l&m                              "
     
     - 
     " "
     
     - 
     "&b&l   %title%"
     
     - 
     " "
     
     - 
     "%players%"
     
     - 
     " "
     
     - 
     "&8   &l&m                              "
     
   Titles:
     
     Level:
     
       boardTitle
     : 
     "Level Leaderboard"
     
       plural
     : 
     ""
     
       pluralMulti
     : 
     ""
     
     Kill:
     
       boardTitle
     : 
     "Kills Leaderboard"
     
       plural
     : 
     " kill"
     
       pluralMulti
     : 
     " kills"
     
     Death:
     
       boardTitle
     : 
     "Deaths Leaderboard"
     
       plural
     : 
     " death"
     
       pluralMulti
     : 
     " deaths"
     
     Kill-Streak:
     
       boardTitle
     : 
     "Kill Streak Leaderboard"
     
       plural
     : 
     " kill in a row"
     
       pluralMulti
     : 
     " kills in a row"
     
     Best-Kill-Streak:
     
       boardTitle
     : 
     "Best Kill Streak Leaderboard"
     
       plural
     : 
     " kill in a row"
     
       pluralMulti
     : 
     " kills in a row"
     
     KD:
     
       boardTitle
     : 
     "KD Leaderboard"
     
       plural
     : 
     ""
     
       pluralMulti
     : 
     ""
     
     Experience:
     
       boardTitle
     : 
     "Experience Leaderboard"
     
       plural
     : 
     " xp"
     
       pluralMulti
     : 
     " xp"