This is better addressed on discussion pages, not as a review. The short answer is that nothing happens to them if there is no where to send them. They stay where they are. If the items are disappearing from the sorter that means they were transferred somewhere. If you wish to discuss this further, please repost on the discussion pages.
Version: 1.4.3
Love the plugin but if there is a way to add a BIGGER ui to the item sorter i know its a pain but for people using then as a block dump it takes ages with just a 3X3
I am not sure of the exact challenge you are trying to solve. Maybe you could explain further. If it is just more inventory slots you need and do not worry too much about how fast the items will be sorted, you could place a chest above a hopper feeding into the sorter. If you need both speed and no slot limits, consider throwing the items on a teleport pad instead of placing them in a sorter. The teleport pad will sort the items as fast as you can drop them on it. However, it will not empty shulkerboxes like an item sorter will. Do any of those ideas help with your challenge?
You can do so by utilizing the multiple passes in the new releases of the plugin.
Let's say you want an inventory sorting system with a separate chest for every "interesting" item you normally collect and use, but you would like other items to go into a separate ("odd item") chest. Furthermore, you would like to not lose any items just because a chest is full.
You should be able to now accomplish that by placing a target on each chest with an example of the "interesting" item to go in that chest. The "odd item" chest would have a carrot-on-a-stick target to catch anything without an exact match. Finally, the overflow chest would have a hopper pointing into it with a cobweb above the hopper and a carrot-on-a-stick target above that.
When you place a stack of one of the "interesting" items in the item sorter, it will search for a matching target. Since exact matches take precedence over the default carrot-on-a-stick match, the items will be placed into the inventory of the chest with a direct match and the carrot-on-a-stick will never be considered.
When you place an "odd" item into the item sorter, the plugin will not find an exact match and will therefore choose the default carrot-on-a-stick chest. The plugin chooses the chest and not the cobweb, because in the first pass, it only looks for targets attached to blocks with inventories.
When you place a stack of an "interesting" item stack in the sorter, and the chest that exactly matches the item is full, the plugin tries to place the item stack again, but this time only searches for targets attached to blocks WITHOUT inventories. So, this time, it will find the carrot-on-a-stick target over the cobweb.
Likewise, when you place an "odd" item stack and the "odd item" chest is full, the plugin will perform the second pass and again place the items in the carrot-on-a-stick target over the cobweb.
Version: 1.3.1
This is the best must have resource on your server. All my players love it, there is even configuration in the api to rename the bot. I plan to donate to the author soon.
Incredibly useful, removes a lot of the tedious redstone machinery usually used to sort items, but still feels close to the vanilla experience. The author has been really helpful, can't recommend his work enough.
This plugin is great, the author is very attentive, and the use explanation is also very detailed
I didn't notice any problems after using it, the plugin works just fine
Recommend everyone to use
Thank you. Why do you think I am going to need good luck?
Version: 0.6.0.1
I was quite surprised to find this gem of a plugin, it's quite simple to get started with. If you take time to understand this plugin, you'll quickly see it has great potential.