Thanks for the review.
Thank you for your advice, I will consider it, but I am busy with some big private projects, so I can't do it right now, I will be back as soon as possible.
Version: 1.5
When I move far away and the player does not disperse behind me, it breaks, and it does not belong, and I cannot move my head and walk
I can't reproduce this issue, I don't even understand what you mean.
If you move too far away, the lead will break, and the player should be released, it is normal as vanilla mobs, I tested without any issues.
Because you once posted malicious false review to me, if you are telling the truth, please go to the github page and submit issue with your proof so i can fix it easily.
Version: 1.4
Bunch of bugs. The slime that spawns it is visible, when the player climbs onto the block it is difficult to push it with a leash, and even when the player is tied and the player who carries him on the boat, the leash breaks and the player cannot run anywhere and so on. In general, there are a lot of bugs
Thanks for the review!
The problem is because it will summon an invisible zombie inside the player, I didn't think of peaceful difficulty, I will change that when I have time.
Version: 1.1
A cool plugin, but there is a small mistake: the player is absolutely immobilized when he is tied up. Paper 1.17.1
Thanks for the review!
The problem is because this plugin will keep teleporting the player to make sure it works, I'm still thinking about a proper solution.