Wonderful resource, this is exactly what I was searching for. The only thing that you can add is another argument to the command to remove or not the totem particles (if it's possible)
The mainfeature works and that is great, gut the Particles spawns on my coordinates or behind me. that means if i play the totem animation i see the picture and some small exp particles but not the full effect. if i play the effect and go slitely backwards then i see also the full paricle effects.
Your idea seems to me a good alternative to the animations with the FONT, but it would be great if you only execute that animation of the totem and remove those particles that it has or also the sound that it makes.