# Sends a personal to the user that joins, With the permission above. DefaultPersonalJoinMessageEnabled: true
DefaultPersonalJoinMessage: -
"&a&m--------------&c&m---------------" -
" &fWelcome %player_name%" -
"&a&m--------------&c&m---------------"
# Join if first time DefaultJoinMessagePublicEnabled: true
#must equal "true" - "false" DefaultJoinMessagePublic: -
"&7[&a+&7] %player_name%"
# Join, If has played before DefaultJoinHasPlayedBeforeMessageEnabled: true
#This will make JoinMessagePublic work whether or not the player has joined. DefaultJoinHasPlayedBeforeMessage: -
"&7[&a+&7] Welcome back %player_name%"
# Sends a personal to the user that joins, With the permission above. Vip1PersonalJoinMessageEnabled: true
Vip1PersonalJoinMessage: -
"&a&m--------------&c&m---------------" -
" &6&lVIP" -
" &fWelcome %player_name%" -
"&a&m--------------&c&m---------------"
# Join if first time Vip1JoinMessagePublicEnabled: true
#must equal "true" - "false" Vip1JoinMessagePublic: -
"&f[&a+&f] &f&l%player_name%"
# Join, If has played before Vip1JoinHasPlayedBeforeMessageEnabled: true
#This will make JoinMessagePublic work whether or not the player has joined. Vip1JoinHasPlayedBeforeMessage: -
"&f[&a+&f] &f&lWelcome back %player_name%"
# Sends a personal to the user that joins, With the permission above. Vip2PersonalJoinMessageEnabled: true
Vip2PersonalJoinMessage: -
"&a&m--------------&c&m---------------" -
" &6&lVIP" -
" &fWelcome %player_name%" -
"&a&m--------------&c&m---------------"
# Join if first time Vip2JoinMessagePublicEnabled: true
#must equal "true" - "false" Vip2JoinMessagePublic: -
"&f[&a+&f] &f&l%player_name%"
# Join, If has played before Vip2JoinHasPlayedBeforeMessageEnabled: true
#This will make JoinMessagePublic work whether or not the player has joined. Vip2JoinHasPlayedBeforeMessage: -
"&f[&a+&f] &f&lWelcome back %player_name%"
# Sends a personal to the user that joins, With the permission above. StaffPersonalJoinMessageEnabled: true
StaffPersonalJoinMessage: -
"&a&m--------------&c&m---------------" -
" &6&lVIP" -
" &fWelcome %player_name%" -
"&a&m--------------&c&m---------------"
# Join if first time StaffJoinMessagePublicEnabled: true
#must equal "true" - "false" StaffJoinMessagePublic: -
"&f[&a+&f] &f&l%player_name%"
# Join, If has played before StaffJoinHasPlayedBeforeMessageEnabled: true
#This will make JoinMessagePublic work whether or not the player has joined. StaffJoinHasPlayedBeforeMessage: -
"&f[&a+&f] &f&lWelcome back %player_name%"
# Defaults to OP. ManagementEnabled: true
ManagementPermission: "jlm.management"
# Sends a personal to the user that joins, With the permission above. ManagementPersonalJoinMessageEnabled: true
ManagementPersonalJoinMessage: -
"&a&m--------------&c&m---------------" -
" &6&lVIP" -
" &fWelcome %player_name%" -
"&a&m--------------&c&m---------------"
# Join if first time ManagementJoinMessagePublicEnabled: true
#must equal "true" - "false" ManagementJoinMessagePublic: -
"&f[&a+&f] &f&l%player_name%"
# Join, If has played before ManagementJoinHasPlayedBeforeMessageEnabled: true
#This will make JoinMessagePublic work whether or not the player has joined. ManagementJoinHasPlayedBeforeMessage: -
"&f[&a+&f] &f&lWelcome back %player_name%"