✨NosGrammar ✨ 1.18 - 1.21+ ✨ Lightweight, User-Friendly, Customziable Dictionary ✨ icon

✨NosGrammar ✨ 1.18 - 1.21+ ✨ Lightweight, User-Friendly, Customziable Dictionary ✨ -----

Elevate your communication with grammar!




New:
  1. Import/Export Spellings
  2. Code Overhaul Restructure
Changed:
  • Better Commands - All commands now go under /grammar instead of having each command for each logic.
  • Better Messages - MiniMessage support, messages have been remapped with more customizability and consistency between all commands, while keeping the legacy mapping.
  • Performance Optimization - The plugin is now less likely to experience memory leaks with an efficient and smart caching system
Removed:
  1. /grammarreload
  2. /grammarview
  3. /grammarforce
  4. /reloadgrammar
  5. /enablegrammar
  6. /disablegrammar
  7. /togglegrammar
  8. /grammartoggle
  9. /viewgrammar
Code (YAML):
# NosGrammar Messages Configuration
# Supports MiniMessage hex colors and placeholders

# Global prefix for all messages
prefix
: "<gradient:#FF8500:#FF9D33>[NosGrammar]</gradient> <#DBDBDB>»</#DBDBDB>"

# Status messages with customizable placeholders
status
:
  enabled
: "&fGrammar correction is currently &6Enabled&f."
  disabled
: "&fGrammar correction is currently &6Disabled&f."
  # Placeholders: {status} - enabled/disabled, {player} - player name
  other_player
: "&fGrammar correction is currently &6{status} &ffor &6{player}&f."

# Toggle messages
toggle
:
  enabled
: "&fGrammar correction has been &6Enabled&f."
  disabled
: "&fGrammar correction has been &6Disabled&f."

# Force command messages
force
:
  success
: "&aSuccessfully &f{action} &agrammar correction for &f{player}&a."
  target_notified
: "&fA staff member has &6{action} &fyour grammar correction."
  # Placeholders: {action} - enabled/disabled, {player} - target player name

# Error messages
errors
:
  no_permission
: "&cYou do not have permission to use this command."
  player_not_found
: "&cPlayer &4{player} &cwas not found."
  invalid_input
: "&cInvalid input. Use: &7enabled/disabled &c(or &7on/off, yes/no&c)."
  only_players
: "&cThis command can only be used by players."
  export_failed
: "&cFailed to export spellings. Check console for details."
  import_failed
: "&cFailed to import spellings. Check console for details."
  usage
:
    general
: "&cUsage: &7/grammar <toggle|force|check|reload|export|import>"
    force
: "&cUsage: &7/grammar force <player> <enabled|disabled>"
    check
: "&cUsage: &7/grammar check [player]"
    export
: "&cUsage: &7/grammar export <filename>"
    import
: "&cUsage: &7/grammar import <filename>"

# Success messages
success
:
  reload
: "&aPlugin configuration has been &2reloaded&a successfully."
  export
: "&aSuccessfully exported spellings to &2{filename}.txt&a."
  import
: "&aSuccessfully imported spellings from &2{filename}.txt&a."

# Help messages
help
:
  header
: "&6=== &eNosGrammar Commands &6==="
  toggle
: "&7/grammar toggle &8- &fToggle grammar correction for yourself"
  force
: "&7/grammar force <player> <enabled|disabled> &8- &fForce grammar correction for another player"
  check
: "&7/grammar check [player] &8- &fCheck grammar correction status"
  reload
: "&7/grammar reload &8- &fReload plugin configuration"
  export
: "&7/grammar export <filename> &8- &fExport current spellings to file"
  import
: "&7/grammar import <filename> &8- &fImport spellings from file"
  footer
: "&6========================"

# Advanced customization options
# You can use MiniMessage hex colors like: <#ff6b6b>text</#ff6b6b>
# Or gradient colors like: <gradient:red:blue>text</gradient>
# Or rainbow: <rainbow>text</rainbow>

# Example with hex colors (uncomment to use):
# status:
#   enabled: "<#00ff00>Grammar correction is currently <#008000>enabled<#00ff00>."
#   disabled: "<#ff0000>Grammar correction is currently <#800000>disabled<#ff0000>."

# Example with gradients (uncomment to use):
# toggle:
#   enabled: "<gradient:green:lime>Grammar correction has been enabled.</gradient>"
#   disabled: "<gradient:red:dark_red>Grammar correction has been disabled.</gradient>"

# Legacy message mappings (for backward compatibility)
# These will be automatically mapped to the new structure
legacy_mappings
:
  togglegrammar_enabled
: "toggle.enabled"
  togglegrammar_disabled
: "toggle.disabled"
  no_permission
: "errors.no_permission"
  player_not_found
: "errors.player_not_found"
  usage_forcegrammar
: "errors.usage.force"
  usage_grammarcheck
: "errors.usage.check"
  grammarforce_torf
: "errors.invalid_input"
  grammar_status
: "status.enabled"
  grammarcheck_status
: "status.other_player"
  reload_success
: "success.reload"
  authorized_player
: "errors.only_players"
  grammarcheck_status_informed
: "force.target_notified"
----------, Aug 29, 2025

Implemented:
  1. Command aliases for /grammarreload - reloadgrammar, reloadnosgrammar
Fixed:
  • /grammarreload doesn't reload or update commands.yml configuration
----------, Mar 26, 2025

Implemented:
1.
Configuration system that tracks how many subcommands each command has before the actual message content.

2. Command aliases for /grammar and /grammartoggle
  • grammartoggle: togglegrammar, enablegrammar, disablegrammar
  • grammar: viewgrammar
Improvements:
- Removed unused code and assets:
  • blocked_words.txt
  • blocked_words_example.txt
  • Blocked Words Functionality
Fixed:
- Unable to uppercase/capitalize the first letter of the word for commands that require a subcommand. (/msg player hello. → /msg player Hello.)

Update your current commands.yml format:
Code (Text):
# List of commands that should have grammar correction applied
whitelisted-commands:
  - say
  - msg
  - tell
  - me

# Do not include "/" before the command to avoid any potential issues

# Specifies how many subcommands each command has before the actual message part
# For example: '/msg player hello world' has 1 subcommand ('player') before the message ('hello world')
command-structures:
  say: 0     # /say <message> (no subcommands)
  msg: 1     # /msg <player> <message>
  tell: 1    # /tell <player> <message>
  whisper: 1 # /whisper <player> <message>
  me: 0      # /me <message> (no subcommands)

  # Add other commands with their subcommand counts
  # mail: 2  # Example: /mail send <player> <message> (2 subcommands)
----------, Mar 20, 2025

Implemented Features:
  • Added the ability to whitelist commands that grammar should be applied to using `commands.yml`
  • Added quotes support in `spellings.txt` to include illegal and/or special characters to be grammar-corrected.
Bugfixes:
  • Fixed chat colors cause the first letter not to be capitalized (&ahello. -> &aHello.)
  • Fixed chat colors cause the words not to be overwritten (&aWoord. -> &aWord.)
Default commands.yml:
Code (Text):
# List of commands that should have grammar correction applied

whitelisted-commands:
  - say
  - msg
  - tell
  - me

# Do not include "/" before the command to avoid any potential issues
----------, Feb 2, 2025

Resource Information
Author:
----------
Total Downloads: 100
First Release: Sep 3, 2024
Last Update: Aug 29, 2025
Category: ---------------
All-Time Rating:
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