20+ issues solved on Github,
40+ points changelog, over
20 hours
spent on this update,
121 enchants confirmed to work with
1.8.8.
Changes:
Added SET_OXYGEN effect
Re-addedglowing effect for Custom Enchanted items without Vanilla enchants
Added swing-worldguard-check setting in config.yml
Conditions are no longer CaSe-Sensitive
Conditions have been improved, one example of how fresh new condition syntax looks: http://prntscr.com/lfykym, old syntax is still supported but this adds new possibilities.
UpdatedEnchanter with:
New Heroic category
Button to open Tinkerer from Enchanter
Button to open Alchemist from Enchanter
Sounds for clicking items
New 'cannot-afford' message
Fixed oxygenate Enchantment
Fixed decapitation Enchantment
Fixed headless Enchantment
Fixed obliterate Enchantment
Fixed epicness Enchantment
Fixed obsidiandestroyer Enchantment
Fixed shackle Enchantment
Fixed execute Enchantment
Fixed farcast Enchantment
Fixed greatsword Enchantment
Fixed rocketescape Enchantment
Fixed arrowdeflect Enchantment
Fixed ragdoll Enchantment
Fixed detonate Enchantment
Fixed dodge Enchantment
Fixed longbow Enchantment
Fixed tank Enchantment
Fixed valor Enchantment
Fixed deathbringer Enchantment
Fixed rage Enchantment
Fixed armored Enchantment
Fixed planetarydeathbringer Enchantment
Fixed atomicdetonate Enchantment
Fixed masterblacksmith Enchantment
Fixed vengefuldiminish Enchantment
Fixed enchantment lores lenght, should look much better
Added pitch setting for PLAY_SOUND: <sound> : (pitch) (old format works as well)
Fixed issue with /ae pasteenchants
A lot of issues related with Effects have been fixed
Revamped few messages in config.yml
Fixed CURE with permanent potion effects
Balanced few enchantments, more will be balanced soon