*Previous version didn't function properly! * This is a test version. Do not use this on a production server. Instead, download this version that can be used. Changes:
Factions & McMMO support
New Conditions:
Cond. %(attacker /victim )faction land% - returns
ENEMY, NEUTRAL, TRUCE, MEMBER (
own land) (
Factions)
Cond. %(attacker /victim )level of skill (mcmmo skill(UpperCase))% - returns
level number (
mcMMO)
Cond. %(attacker /victim )is bleeding% - returns "
true/false" if player is bleeding (
mcMMO)
New Effect:
-
ADD_EXP_MCMMO : (
mcmmo skill(UpperCase)) : (integer)
* Dᴇsᴄʀɪᴘᴛɪᴏɴ:
Add experience to certain McMMO skill * Usᴇᴅ Wɪᴛʜ:
All effects
Almost finished with ability to give any effects in radius of player (to all players/players by relation)
Plans:
Add more conditions with factions plugin
Ability to use multiple enchant types for one enchant (e.g. ATTACK & ATTACK_MOB)
Enchant type to schedule enchant re-occurrence (e.g. feed player x number of seconds)