Added function <condition></condition>, e.g. <condition>%player_exp_level% > 2 : %stop%</condition>, also works with custom variables: <condition>%custom_testPlaceholder% > 2 : %stop%</condition>
Added GIVE_ITEM:<MATERIAL>:<AMOUNT> effect to give items
Added WAIT:<TICKS> effect to run effects with delay
Added REPEATING trigger, with a time setting for delay between activations
Added @Add{x=0;y=0;z=0} target to modify current targeted location