The following changes have been made:
- New plugin API available
here. You can now add the plugin as your (soft-)dependency to, for example, determine what happens when a player blare the horns. (e.g. trigger the highest level raid if player is in the vicinity of a village)
- It is safe to reload the server now, and dispenser's behaviour for goat horns will stay effective! (Refer to previous update)
- Added configuration on whether baby goats should drop horns.
- Though previously implicitly implemented that way, the plugin now explicitly specifies that the player must be right-clicking air in order to use the horn. (i.e. you must use it in the open!)
- Horns now uses the same PDC data to verify whether an item is a goat horn. Meaning the horns will still serve its function even after the addition/removal of custom item plugins, such as ItemsAdder. However,
all goat horns obtained before this update will be invalid.
If you have downloaded an earlier version:
- Replace the old .jar with the new one in the zip.
- Remove/backup your config.yml.
- Start/Restart your server.