⭐ SurfEvents Demo ⭐- Add minigames to your survival server
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Sumo, Spleef, Blockparty, TopKiller, Paintball, BoatRace and Parkour.
- Now if you use schematics in block party, you can place any blocks that you want.
- Added a new list to add world names to only broadcast event messages to those worlds. If the list is left empty, the messages will still be sent for players in any world.
- Added an option to disable the warmup scoreboard.
- Added team chat for team based games. To use it, just type /team and the message after that. Example:
"/team let's attack them"
- New placeholder %surfevents_current_team%.
- Now if a player joins an event and throws an ender pearl right before it, they won't teleport back.
- Added an option in the config.yml to not save and clear the potion effects by the begining of the event.
Fixed some bugs in sumo related to players disconnecting while in game.
- Fixed a bug where events were not initializing properly when using command-on-announce.
- Now potion effects will be stored in player-data files so they can be cleared and restored after the event.
- Now in blockparty, if all the remanining players are about to be eliminated, the player at the highest position (Y) will be the winner
Added missing features from the latest update
Fixed some issues regarding messages
- Fetching full version updates
Fetching full version updates.
- Added percentage change for command prizes.
- Fixed error regarding schedule system
- Added %surfevents_starter% placeholder.
Made some changes regarding how xp restoration is handled to fix some bugs.
Now you can enable a checkpoint system for parkour event.
- If the option is enabled, all pressure plates will be considered a checkpoint.
- The new values are:
use-checkpoints: true
update-checkpoint-message: "&aNew checkpoint saved!"
teleport-checkpoint-message: "&eTeleported to your previous checkpoint."
checkpoint-item-name: "&bCheckpoint"
- Now you can change how often the plugin will check player's position on parkour event.
Fixed a bug where leave-commands were being executed twice if finish type was timelimit.
Fixed bug regarding wrong pitch value for music.
Added the new boat-race mini-game from the full version.
Fixed bug regarding /event leave command after being already eliminated by disconnection.
Fetching full version updates
Fetching full version bug fixes for sumo.
Fetching full version updates.
- Now if the exit location is not found, the player will be teleported to the server default spawn (don't worry with that if you use teleport-back set as true).
- Fixed a bug where players could bring items to events.
Fixed a bug where players could leave an event even after being eliminated, resulting in item loss.
All the features present on the full version were added to the demo version,
except:
- Inventory management system;
- Teleport back feature;
- Custom music support;
- All the event types (demo still contains only 6 event types)
Fetching full version updates
Fixed some bugs fetching the full version updates.
Wanna have access to all the events? Click
here
Fetching full version updates
- Fixed a bug where you could break items with snowballs on paintball
Fetching latest update features from full version
Fixed a bug where players could still take damage even after being eliminated from spleef.
Fixed issues based on the full version
Fixed an issue related to the game file names when they were not in lowercase.
Added some missing messages for when some dependency is not found (Vault, worldedit and/or PlaceholderAPI)
New Sumo minigamed added
If you find any bugs, please report it on my
discord
Added some missing information on the config file