Now you can enable a checkpoint system for parkour event.
- If the option is enabled, all pressure plates will be considered a checkpoint.
- The new values are:
use-checkpoints: true
update-checkpoint-message: "&aNew checkpoint saved!"
teleport-checkpoint-message: "&eTeleported to your previous checkpoint."
checkpoint-item-name: "&bCheckpoint"
- Now you can change how often the plugin will check player's position on parkour event.
Fixed a bug where leave-commands were being executed twice if finish type was timelimit.
- Now if the exit location is not found, the player will be teleported to the server default spawn (don't worry with that if you use teleport-back set as true).
All the features present on the full version were added to the demo version,
except:
- Inventory management system;
- Teleport back feature;
- Custom music support;
- All the event types (demo still contains only 6 event types)