- Fixed SoundAndMaterials class
- Added support for 1.21.4 resource packs (Integer custom model data)
- Added support for 1.21.4
- Resource pack support for 1.21.4 will be added over time!
- Added fungames wiki.
- Changed some default values in the message config (ru, en)
- Added try/catch method to the glowing function.
- Added placeholder
%top player% to the box meter inactive sign
- Fixed box meter, when a player who did not pay for hits could beat.
- Added message when present found for all players.
- Fixed luckyblock animation.
- Added
Lottery mode.
- Added ability to start game with set items for 2048 game, sliding puzzles, repeat after me, box meter.
- Added option to use items to start instead of money
- Added support for 1.21.2 and 1.21.3
- Added changes to the standard config for better display on the bedrock edition
- Added support for bedrock (geyser)
- Added ability to use resourcepack with geyser.
- Fixed permissions for glowing menu.
- Hidden attributes for items in GUI
- Added the ability to enable/disable the mode without restarting the server.
- If the list of worlds is left empty - [], then all loaded worlds are active
- Fixed inventory view for 1.21.1 (all kernels except spigot)
- Simplified block installation cycles.
- Fixed custom model data for versions 1.21
- Added option "Events worlds"
- Fixed scoreboard minus count
- Fixed join event.
- Fixed mountain king distance method.
- Fixed hitting the box stand in survival mode
- Fixed texture disappearing for lucky blocks.
- Fixed LIGHT_BLUE and LIGHT_GRAY colors.
- Fixed luckyblock animation
- Added placeholder for box meter
- Added russian language
- Fixed rewards.
- Fixed hat in the Head Hunting mode.
- Added new mode -
Box Meter (Boxing Machine)
- Added command to remove glowing effect from the player
- Added Glowing feature (/glowing help)
- Added ability to disable packets for easter eggs and make them static.
- Fixed version control for kernels (except Spigot) for 1.21.
- Added ability to play sliding puzzle without resource pack.
- Added ability to set specific number of easter eggs for a long time.
These eggs will not disappear until the admin updates them or the player finds them all. You can enable the option in the config.
- Added new mode -
Sliding Puzzle
Old configs will not work due to changes. Just remove them and plugin install new files.
- The custom texture system has been expanded. Now you can add textures to casino blocks, gifts, etc.
- Easter eggs are separated from events into a separate group.
- Added deeper mode settings.
- Now a new save file is created for each mode (previously there was 1 file for everything)
- Improved system for placing gift heads and lucky blocks.
- Added support for 1.20.6
- Fixed casino sign for 1.20 versions
- Added support for adventure mode for the events.
- Added options to disable fireworks to every mode.
- Added command to trigger specific event.
- Added command to stop event.
- NMS removed. Changed to multi version project.
- Added support for 1.20.3
- Fixed HEX color for 1.16.5
- Fixed skull meta for 1.20.2
- Added the function of loading worlds when there are custom worlds
- Added support for 1.20.2
- Fixed creation of the event scoreboard
- Fixed roll and flip money game.
- Fixed roll and flip commands
- Fixed random presents spawning
- Added support for 1.20
- Changed config comments. Now they are framed
- Fixed scoreboard cloning
- The plugin has been rewritten to optimize processes and methods.
- Fixed some permissions.
- Fixed luckyblock's texture changes.
- All config placenholder moved from {}<>%% to %%
- Events farmer fixed
- Added new method to control version changes
If you have problems with this version - install previous one!
- Added
/flip <player> HEAD/TAILS <money> command. To play versus another player. And
/flip accept
- Added /roll <player> <money> command. To play versus another player. And /roll accept
- Added protection for some events by WorldGuard
- Fixed NMS method (1.19.4)
- Added new version - 1.19.4
- Fixed command to add new blocks for the casino
- Fixed double sending chat game's message after server start
- Rejoice brothers and sisters! The /fungames reload command is back!
- Added a parameter in the config to notify about the spawn of a gift for all worlds.
- Gift spawn message added
- Added 3 types of placeholders for chat games
%fungames_chatgames_score_<place:1-10>%
%fungames_chatgames_player_<place:1-10>%
%fungames_chatgames_score_<player's name>%
- Added 3 types of placeholders for mountain king
%fungames_mountain_king_score_<place:1-10>%
%fungames_mountain_king_player_<place:1-10>%
%fungames_mountain_king_score_<player's name>%
- Fixed bug with worlds with custom names
- Tweaked colors in the config messages for chat games
- Changed some methods due to paper 1.19.3 change
-Fixes activation of chat games if your content list is more than 1 world
- Fixed values in message config
- Added check for lithation mode for mountain king
- Added null text for placeholder(Mountain king)
- Removed reload command.
- Added check for creative (Lucky block and Mountain king)
- Added ability to set command as reward for lucky block
- Added a number of creature type checks on event.
- Removed old config autocomplete entries.
- Added check for type of arrow shooter
- Added action bar with timer for mk
- Added message for current king
- Added placeholder for mountain king.
%fungames_mountain_king_winner_<name>%
- Added trigger command for ChatGames, Events
- Added ability to use more languages files
- Added param in config to choose worlds where chat games will be avaible
- Translated help message to russian config version
- Added Mountain King game
- Added support for 1.19.3
- Added ability to set minimal players to start: events, presents, chat games and leprechaun
- Added random spawn for presents
- Improved system of drop remove, to prevent stackoverflow.
- Added automatic spawning of gifts when adding a new location.
- Added
/chatgames trigger command to instantly start the game.
- Added the ability to change the color of the leprechaun armor (RGB colors).
- Fixed leprechaun spawn on 1.12.2
- Tweaked leprechaun spawn mechanism.
- Added some checks for worlds (for distance)
- Added additional checks for bow damage events.
- Fixed a bug with picking up a sunflower "coin" from a lucky block.
- Added some checks to avoid spam in the console
- Fixed a delay in head hunting
- Changes made to the message config
- Fixed scoreboard for easter eggs.
- Added check for WG when blocks break
- Prohibited crafting of some items in the event
- You can set items at the start of the event. For every event
- Some fixes
- Made a check of the choice of material in the casino, taking into account the version of minecraft. With version 1.13 and higher, item information in the form of a number (data) will not be taken into account.
- Fixed sound names on version 1.13
- Fixed NMS on version 1.13
- Added additional checks to events.
- Made a common counting mechanism to improve plugin performance
- Added a check for the absence of the sound of the event.
- Removed delay to avoid null update error.
- Plugins weight reduce.
- Added the ability to change the sound of the event launch.
- Added the ability to clear the chat after the end of the event.
- Added the ability to put a command as a gift for a victory. Reinstall storage.yml if you installed plugin early.
- Added Hex color support (for example #FF00FF)
- Added checking for empty signs
- Added 1.19 version support
- Fixed displaying errors in the console if there is no casino sign.
- Added ability to change interval of showing scoreboard in chat.
- Added ability to turn off showing scoreboard after got point.
- Fixed ability to turn on/off Repeat after me mode
- Added placeholder to chat games {answer}
- Added
/roll command
- Added
/flip command
- Head hunt delay fixes
- Added russian message file.
- Removed old interversion updates.
- Fixed some bugs in the message config.
- The animation cycle has been moved to one general one, to control tps
• Added support for version 1.12.2 - 1.18.2
• Now you can turn off the scoreboard, replacing it with messages in the chat.
• Improved HeadHunt system. Now when dying not by killing, the block on the head is updated.
• Another config, music fixes
• Added a new mode -
Head hunting!
• Added a new mode -
Repeat after me!
• Fixed some inaccuracies in the casino
If you found bugs - write to discord!
• Added casino reels.
• Fixed bugs with autocomplete commands.
• Fixed bug for new users on 1.18.2
• storage.yml now stores the prizes that the player receives when they find a gift, or when they win Easter eggs. You can set up a cash prize or items.
/present additem <chance> - took item in your main hand.
/easteregg additem <chance> - took item in your main hand.
• Leprechaun Spawn Fix.
• Statistic clear after round Fix.
• Paypal purchase is temporarily unavailable. Payment methods are indicated in the discord.
• Added new version - 1.18.2
• Added new events: Farmer, Woodman
• Added more than 150 new words to the chat game.
• Added 6 new events:
- DAMAGE
- DEATH
- EGG_SHELL
- SHEAR
- BREED
- SHOOTING
• Fixed a bug with a long player nickname.