Adds brew clue (potiontype, material, ingredient)
Code (YAML):
brew_splash_swiftness_ii:
lore
: '&b&l* &fBrew a Splash Potion of Swiftness II'
clueType
: brew
amount
: 1
objective
: Brew
%amount% Splash Potion of Swiftness II
clueName
: Splash Swiftness Master
data:
potiontype
: strong_speed
material
: SPLASH_POTION
brew_add_glowstone:
lore
: '&b&l* &fAdd Glowstone Dust to
any potion'
clueType
: brew
amount
: 1
objective
: Add
%amount% Glowstone Dust to a potion
clueName
: Glowstone Booster
data:
ingredient
: GLOWSTONE_DUST
brew_lingering_regeneration_ii:
lore
: '&b&l* &fBrew a Lingering Potion of Regeneration II'
clueType
: brew
amount
: 1
objective
: Brew
%amount% Lingering Potion of Regeneration II
clueName
: Lingering Regeneration Master
data:
potiontype
: strong_regeneration
material
: LINGERING_POTION
Supported in MC 1.8.3+
List of potion types:
https://github.com/CryptoMorin/XSer...ain/java/com/cryptomorin/xseries/XPotion.java
You may also specify AWKWARD, THICK or MUNDANE as the potion type.
A potiontype may be long or strong. For example, a swiftness II potion is STRONG_SPEED. An extended swiftness potion is LONG_SPEED.
You can also specify the material to distinguish between a regular potion, a spalsh potion, or a lingering potion. The material would be POTION, SPLASH_POTION or LINGERING_POTION.