Gain hearts by adding a custom item to your
inventory, you can use a
custom head or any
item. The
maximum hearts are
configurable and you can
enable/disable the
Heart Stacking
Commands
/inh give <player> <amount>
/inh reload
Code (YAML):
max-hearts: 40
# 20 = Vanilla amount / 40 = Double Hearts row # Configuration for the heart item. heart-item:
prevent-stack: true
# Material of the item. If you want to use a player head, set this to SKULL_ITEM and data to 3. material: PLAYER_HEAD
name: "&c&lHeart &a+1" lore: -
"&7This is a heart." -
"&7It gives you an extra heart." # Optional: for player heads. Use a Base64 string from sites like https://minecraft-heads.com/ head-base64: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWI3NmI0ZWU5ODg1NzIyOTdjYmQ4NzQ2ODNiZWU5NmFlM2M1NWNlOTRjMDA0ZTUxYWRjODJjZWUxNmNkMGIwYyJ9fX0=" messages:
prefix: "&8[&cInventoryHearts&8] " errors:
no-permission: "&cYou don't have permission to use this command." player-not-found: "&cPlayer not found." invalid-amount: "&cInvalid amount." must-be-at-least-one: "&cAmount must be at least 1." usage: "&cUsage: /inh give <player> [amount]" success:
give-heart: "&aYou have given {amount} heart(s) to {player}." reload: "&aInventoryHearts configuration reloaded and all players' health updated." help: -
"&6--- InventoryHearts Help ---" -
"&b/inh give <player> [amount] &7- Gives hearts to a player." -
"&b/inh reload &7- Reloads the configuration."