✨DAMAGE INDICATOR ✨ icon

✨DAMAGE INDICATOR ✨ -----

Shows damage indicators when hitting an enemy




What's Changed
Full Changelog: v2.1.5...v2.2.0
----------, Jan 5, 2025

  • Slightly adjust location finding by @MagicCheese1 in #36
  • Fix indicator only spawning on block edge in 1.21
Full Changelog: v2.1.1...v2.1.3
----------, Nov 12, 2024


Fix an issue where the indicator would not disappear if "IndicatorTime" was less than 1
----------, Mar 16, 2024

  • Indicator format for poison damage
  • Poison indicators for arrows of poison, splash potions of poison and lingering potions of poison
  • Track source (player) for poison
  • indicator format for burn damage
  • burn indicators for fire aspect and flame enchantments
  • Track source (player) for burning
  • API for creating indicators and accessing config formats
  • Indicator format for splash potions of harming and lingering potions of harming
  • track source (player) for harm damage (instant damage)
  • Support for minecraft up to 1.20.4
  • heavy refactor of internal code structure
Full Changelog: 1.20.4...master
----------, Feb 12, 2024

Support for minecraft 1.20.4
----------, Jan 21, 2024

Support for Minecraft 1.20.2
----------, Oct 20, 2023

Support for Minecraft 1.20/1.20.1
Full Changelog: https://github.com/MagicCheese1/DamageIndicator/compare/v1.3.6...v1.3.7
----------, Jun 22, 2023

  • Now works with minecraft 1.19.4
----------, Mar 19, 2023

  • Now works with Minecraft 1.19.3
----------, Dec 22, 2022

Damage Indicator now works on 1.19
----------, Jun 12, 2022

  • Fix 1.16.5 support. (Java 16 required)
----------, Apr 3, 2022

Support for minecraft 1.18.2
----------, Mar 5, 2022

  • Support for minecraft 1.18
  • Add FormatLocale option to config. Changes the formatting based on the region. (E.g. en-US: -10.5, de-DE: -10,5)
----------, Dec 10, 2021

  • Fix plugin crash on 1.16.5
----------, Aug 23, 2021

  • Reflection Calls Caching (#11)
  • Support for hex colors! (#11)
Information about how to use hex colors is in the default config.yml. Also displayed in the resource description.
----------, Aug 14, 2021

- fix indicators for projectiles like snowballs
- fix https://github.com/MagicCheese1/Damage-Indicator/issues/9
- code cleanup (could fix some unknown bugs)
----------, Aug 12, 2021


The critical damage indication has been inaccurate since I added it. It works now. Or should atleast :)
----------, Aug 11, 2021

  • /damageinidcator reload for reloading the config
  • configurable indicator time
----------, Aug 10, 2021

  • Fixed an issue where the indicators would show on a worldguard region with disabled pvp.
----------, Aug 8, 2021

There was a bug where the damage indicator didn't show up for arrows and tridents. That's fixed now
----------, Jul 31, 2021

Code cleanup - potential performance increase/less bugs
----------, Jul 29, 2021

  • The Indicators are now created and destroyed asynchronously
  • Fix: Only damager sees indicator even though ShowToDamagerOnly is disabled
----------, Jul 29, 2021

Apparently 1.16 servers still use java 11.
----------, Jul 27, 2021

Fix for 1.16
----------, Jul 26, 2021


  • Remove unused packets from EntityHider 7aec83d
----------, Jul 12, 2021

Fix cast error from fireball
----------, Jul 8, 2021

Fixed wrong number version showing up
----------, Jul 8, 2021

Fixed indicator not showing on trident hit
----------, Jul 8, 2021

I limited the loop responisible for finding an optimal place for spawning the indicator. Previously if you hit an enemy in a bad place the server would stop until one would be found which might never happen and the server would time out.
----------, Dec 28, 2020

Resource Information
Author:
----------
Total Downloads: 25,917
First Release: Dec 26, 2020
Last Update: Jan 5, 2025
Category: ---------------
All-Time Rating:
21 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings