- KITS UPDATE: You can now create kits for the matches so you can configure several kits that your players will be able to choose. You can create kits that depends of a required permission!
- NEW MINIGAMES:
- Quakecraft
- Paintball
- KoTH
- Fish slap
- Hoe hoe hoe
- Splatoon
- Bombardment
- PAPI Hook change
- You can configure a minimum announcements before the match begins.
- Now you cant teleport on spectator mode
- You can configure commands on event fire
- You can configure the TNT Tag head of the holder
- You can choose your kit and team now
- Your name color will change to the color of your team
- Created a private chat for the matches
- Solved a lot of encoding problems
- Now all the team get the reward even if they were killed
- Bow kills fixed
- Gem Crawler Bug fixes
- Fixed secondary item offhand not being saved
- More bug fixes!
- New options in config:
Code (YAML):
#Quake give default weapon so you dont need to put it in the kit
quakeGiveDefaultWeapon
: true
#Quake shoot distance
quakeShootDistance
: 50
#Cooldown to make a shoot on quake
quakeShootCooldown
: 1.5
#Cooldown to make a jump on quake
quakeJumpCooldown
: 2.5
#Hoehoehoe give default weapon so you dont need to put it in the kit
hoeGiveDefaultWeapon
: true
#Paint games give default weapon so you dont need to put it in the kit
paintGiveDefaultWeapon
: true
#Number of blocks that are paint in the radius
splatoonPaint
: 10
#Radios of blocks that are going to be painted on splatoon
splatoonRadius
: 2
#Cooldown before respawning again in minigames with respawn
cooldownAfterDeathSeconds
: 4
#Splatoon Egg Damage
splatoonEggDamage
: 5
#Activate private chat
matchPrivateMatch
: false
#Minimum time to begin the match if the min players are already inside
minNumberOfTriesBeforeBeginning
: 0
#Equilibrate teams
equilibrateTeams
: true
#Force non empty teams. Only works if equilibrateTeams is enabled
forceNonEmptyTeams
: true
#Commands that will be done each time a RandomEvent is fired
commandsOnEventFire
:
[
]