A global region will automatically be created for each world on your server, you can modify it the same as any other region and it will affect all blocks in that world
NOTE: Regions created using the wand will be given priority when a block is broken so you can fine-tune where you want certain blocks regenerating
New| Added automatic conversion from "Ultimate BlockRegen" to OreRegenerator.
OreRegenerator will now automatically convert your data from the plugin "Ultimate BlockRegen" to OreRegenerator regions so you can seamlessly switch to your new favorite block regen plugin!
Upon starting your server, your OreRegenerator config.yml will have a new section added called "converters", currently containing the section UltimateRegen (Ultimate BlockRegen).
Follow the comments on the config for how to enable the converter, then restart your server
Now blocks that are still regenning will continue to regen after server restarts
Toggle in config "persistent-timers" (on by default) if you want the old functionality (instantly regen on server stop [set to false]) or the new functionality (persist past restarts [set to true])
New| Created config.yml file patcher, you won't need to touch your config file to get the new settings
New| Added day count for time remaining message %dd%
Improved | Breaking a block in creative will now cancel the block regenning there if applicable
Improved | Placing a block in creative will now cancel the block regenning there if applicable (i.e. replace block is air)
Bug Fix| Listeners that fail to be registered will not stop others from being registered (i.e. BlockDropListener on older versions of MC)
New| I've released a free version of Ore Regenerator. This version will be the same as the premium version (for now) except that it has a limit of 5 regions and 5 regennable blocks per-region. This should allow people to get a feel for the plugin and decide if it's right for them before upgrading to premium.
This update will have no noticeable change for the premium buyers, I've just implemented code for the free version restrictions
All blocks can be added just like normal through the /or menu
To add an ItemsAdder block, simple change the block type from "Standard" to "ItemsAdder" when creating a new regennable block or changing the replace block
New| Added auto-inventory pickup setting for regions
Check the hopper icon in the region settings menu
If enabled, drops from broken blocks will automatically go into the player's inventory
Improved | The plugin will automatically backup the regions.json file if any file loading or saving errors occur
Bug Fix| Fixed remaining regen time message being sent twice on right-click
In the regennable block editor, you can go to the time menu and set a min and max time, the block will then regen at a random time between your min and max
You can also press the equals sign banner to set them both to the min time, if they are both equal then it will regen with that exact delay
Major Update! I have rewritten the ENTIRE plugin from scratch. Everything is now controlled with GUIs and the config file has been done away with in favor of in-game configuration. I have tested the plugin extensively, but if you find any bugs please report them ASAP in the support discord server.
Note: The file system has changed entirely, if you are updating from an older version you will need to delete your old OreRegenerator folder in /plugins and recreate your regions
New| Rewrote the entire plugin
New| Added GUIs for everything
New| All settings are now per-region instead of globally applying to all regions
New| Actively regenerating blocks will automatically regen on server restart
Bug Fix | I accidentally readded a broken and bad piece of code, if you downloaded either of the last 2 updates please update to this version immediately!
This system has been teased in the config for a while but hasn't worked until now, no config changes needed, follow the example inside your config.yml for how to use
Improved| Removed unnecessary messages when adding regions
Added | Experimental reward system, not ready for full use yet Fixed | Fixed blocks with data values not regenning with the data values in (1.8 - 1.12) Fixed | Fixed regions outside of the main world not loading after a restart
There is a tiny (2 second) delay added to region loading, if you for some reason break a block in this time, uh... too bad!
Fixed | Fixed /or pos <1 / 2> not working if you hadn't used the wand already Fixed | Fixed /or pos 2 setting position 1 instead of position 2
Added the ability to add a permission to mine in a certain region
This adds an optional argument to the region save command
/or region save <name> [<permission>]
Added improved worldguard support
You can now set regions that players will bypass the no-break flag
You need to add this to your config
# Worldguard regions that you bypass breaking ores in
# Enter the region name to bypass it
worldguard-bypass-regions:
- 'example'
or delete your config and regenerate it
Important:
With the addition of region permissions, your old regions will not be stored in the proper format. To fix this, you either have to delete your regions.yml file inside the plugin folder, or join the support discord and I can convert the file for you. http://discord.gg/dhJnq7R