You can now download the project through the modrinth link
Fixed unlimited money bug
No changes were made, I only added a link where you can download the plugin from GitHub.
- Added the option to drop money
- Added more config options
- Fixed spawn boss command bug
- Fixed particle effects bug
In this new update, you are able to configure the specific worlds the bosses spawn in via the configuration file.
Make sure the world names are separated by commas and don't contain spaces.
ex.
world,city
not:
world, city
In this update, you can use the command /spawnboss in the console so it will spawn a boss at the players location
This update should make it so you don't get a console error on the condition your server version is lower that 1.21
"More Bosses" is an exhilarating Minecraft plugin that introduces a host of powerful new adversaries, each bringing their own unique challenges and mechanics to your gameplay:
Oswaldo: A formidable Zombie clad in Netherite armor, Oswaldo can spawn fireballs and summon minions, all while captivating players with mesmerizing particle circles.
Tim: Mounted on a skeleton horse, Tim rains down explosive arrows, making him a volatile and dangerous foe.
Big Boy: This massive Giant spawns zombie minions and delivers powerful knockback attacks, overwhelming players with sheer size and strength.
Albert: An endless wave of slimy adversaries awaits with Albert, a never-ending slime encounter that tests your endurance.
Piggy: A cunning Piglin who launches players into the sky on a firework, adding a fiery twist to the battle.
Gort: A menacing Vindicator, Gort traps players in webs and sets them ablaze, combining crowd control with fiery attacks.
Dr. Strange: This enigmatic boss teleports players to random locations, disorienting them and adding an element of unpredictability to the fight.
The plugin incorporates advanced mechanics such as linear algebra integration for precise player movements during boss attacks and transformation matrices for visually stunning particle effects. To use, simply spawn bosses with in-game commands, configure permissions, and immerse yourself in visually stunning battles. Contributions to development are welcome as you enjoy the thrill of boss battling in Minecraft!
In this new 2.0.1 version, a command to spawn the bosses without the use of the menu is added. This will be improved upon in the future with autocomplete.
To use the command, it is /spawnboss [oswaldo, timmothy, bigboy, ect...]
In this update, I've added three more bosses and two more custom items. These bosses are:
Piggy: A cunning Piglin who launches players into the sky on a rocket, adding a fiery twist to the battle.
Gort: A menacing Vindicator, Gort traps players in webs and sets them ablaze, combining crowd control with fiery attacks.
Dr. Strange: This enigmatic boss teleports players to random locations, disorienting them and adding an element of unpredictability to the fight. He attacks from all angles.
This update releases the option to spawn the bosses in the world without the use of Admin Commands. You can even change the RNG of the spawn i.e the spawn rate of the bosses. You can even select the specific bosses that spawn in the world.
make sure to delete your config to see the new options.
This update comes with a huge code refactor to get ready for spawning the bosses into the world. This version also comes with API version checking to keep the plugin up to date in the future. This update will be the framework for all future updates.
Added a config file for health and updated the GUI
Added Functionality to Big Boys trident and added the Admin Sword
Increased the health of the bosses and the probability of spawning minions
Added the leve-sword and fixed bugs
Updated the GUI and Big Boy
Added Bartholomew's effects
Fixed console bugs in the bossbar class
Added Boss Bars and Player Items
Removed the spawn commands and added the GUI