- added support for putting SafariNets into
spawners
#23 (Let players put nets into spawners)
- added configurable costs for catching mobs
#22 (
Charge players for capturing mobs)
- fixed
#33 (Improve
dispenser mechanics)
- Reusable nets no longer disappear from the dispenser inventory
- fixed
#32 (
Shulkers Cannot Be Moved With SafariNets)