+ added % chances for catching certain mobs (see config.yml)
# catch chances. This sections is designed to set a certain chance, whether to success or fail on catch.
# chance goes from 0.0 to 1.0
# Multiple entity can be added.
# remove the '#' if you want to use this section!
catch-chances:
CREEPER:
chance: 0.5
remove-egg-on-fail: true
remove-entity-on-fail: true
SKELETON:
chance: 0.1
remove-egg-on-fail: true
remove-entity-on-fail: false