⛺️ Real Life ❄️ (Realistic minecraft) ☘️ [1.19.2 - 1.21.5] ☀️ icon

⛺️ Real Life ❄️ (Realistic minecraft) ☘️ [1.19.2 - 1.21.5] ☀️ -----

Bring a real life experience to minecraft.




Added a day in a year display option for toolbar.

Fixed so you can have tempareture and nutrition working in the other none normal worlds as well.
----------, Jun 13, 2025

Fixed season display exp and season display enabled conflict.
----------, Jun 13, 2025

Added and fixed foliage system.
----------, Jun 13, 2025

Added better control for foliage, you can now set which flowser you want to have growing, how likely that is and so on.
----------, Jun 11, 2025

Fixed my mistake, forgot to include seasons implementation.
----------, May 28, 2025

Fixed and imporved the per world system. Now when you go to another world your player attributes get cleared if the world is not enabled.
Improved nutrition configurations.
----------, May 28, 2025

Fixed a problem when you start from the none enabled world.
----------, May 16, 2025

Added 3 different tree breaking modes:
Code (YAML):
# Tree options: FALL, DESTROY, FALL_DESTROY
#    FALL - The tree will fall naturally as a physics animation.
#    DESTROY - The tree will be instantly destroyed (no animation).
#    FALL_DESTROY - The tree will fall first, then get destroyed after landing.
[​IMG]
[​IMG]
[​IMG]
You'll have a new file called structures.yml where you can change this settings:
Code (YAML):
# REAL LIFE
# CREATED BY ALANDIODA
# VERSION 1.2.0
# STRUCTURES

# Realistic trees
trees
:
   enabled
: true
    # Tree options: FALL, DESTROY, FALL_DESTROY
    #    FALL - The tree will fall naturally as a physics animation.
    #    DESTROY - The tree will be instantly destroyed (no animation).
    #    FALL_DESTROY - The tree will fall first, then get destroyed after landing.
   option
: FALL
    # Whether tree blocks should drop their respective items when destroyed.
   on_destroy_do_drops
: true
    # Which materials represent trees.
   include_default_tree_materials
: true
 
   extra_timber_materials
:
  - OAK_WOOD
   extra_foliage_materials
:
  - OAK_LEAVES
 
   constraints
:
      # Minimum height of the tree (timber)
      min_tree_height
: 3
      # Maximum height of the tree (timber)
      max_tree_height
: 45
      # Maximum thickness of the trunk (timber) at y+1 level
      max_tree_thickness
: 3
      # Maximum width of the total tree (bounding box) in x/z
      max_tree_width
: 30
      # Max distance between connected timber blocks (0 = adjacent, 1 = one block gap)
      max_timber_distance
: 1
      # Max distance foliage can be from timberrr
      max_foliage_distance
: 5
 
----------, May 14, 2025

Added two commands to assist with debugging, especially useful when configuring the plugin's seasonal settings. They let you fine-tune behavior without having to wait for in-game time to pass.
[​IMG]
----------, May 4, 2025

Fixed the tall grass not being properly spawning during the season changes.
----------, Apr 8, 2025

A small bug for all versions.
Please if you see any errors in the console or anything that doesn't seem to work how it's supposed to do let me know so I can fix it asap.
----------, Apr 5, 2025

Added worlds_enabled to the config so you can enable only the worlds you want this plugin to work in.
Also fixed some small bugs.
----------, Apr 4, 2025

Fixed bugs for all versions.
The plugin works for the following versions: 1.19.2, 1.19.3, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5.
----------, Apr 3, 2025

Added support for 1.19.X to 1.21.X (1.19.0 - 1.21.5).
----------, Apr 2, 2025

This version only works for 1.21.1, this will get updated soon!
Added a bunch of new features.
Fixed a lot of issues.
----------, Apr 2, 2025

Resource Information
Author:
----------
Total Downloads: 14
First Release: Oct 6, 2024
Last Update: Yesterday at 10:25 PM
Category: ---------------
All-Time Rating:
2 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
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