A bit late to the party, however this update finally brings 1.20.6 and 1.21 support to the plugins!
As always, and especially now as 1.20.6 changed a lot of things, please join the discord and let us know if there are any issues!
With the previous updates, a lot of internal changes have been made.
This update removes a small field used for reflection which is no longer used by the API.
This update fixes a bug with custom packets being sent in 1.20
This update brings about two important bugfixes in the internal core library:
- Fixed titlebars not being properly translated in lower versions
- Fixed particles not working in 1.9
This update brings a small bugfix which patches out the title bar not working properly in 1.8.x versions.
This update brings a small bugfix which caused skulls to not work properly in 1.20.4 in certain cases.
This fixes an issue caused by a missing NBT tag setter in non 1.18 versions.
With that, full 1.20.4 support should be here!
After an internal revamp of our NBT Data structures, we now have full 1.20.4 support!
Hopefully this should lead to faster times on new releases!
As always, if any issues arise, drop by the discord and let us know!
The long awaited 1.20.2 support has finally arrived!
As always, if anything goes wrong, let us know through the Discord server!
Fixed a small bug in the core library which sometimes caused cache misses on the class names, and it should bring far more consistent tick times to the plugin.
Fixed an issue with the event priority which would sometimes cause the blocks to be given to the players when they shouldn't.
This update brings a small adjustment to how messages are handled in the plugins.
Specifically, this brings a performance increase in all versions between 1.12 and 1.16
This update brings a patch for 1.20.1.
This has been thoroughly tested, however if any issue show up, please let us know!
After countless hours spent by the development team to ensure everything is up to date, we happily present you Spigot 1.20 support.
This update brings full compatibility with all the features that this brings.
Please join our discord at
https://discord.gg/FdMjWSP to report any issues you might have with any of the plugins in 1.20
In certain situations when a drop was not specified, an error could occur in the console. This should now be fully fixed.
Also, legacy names being present in versions past 1.13 should now also be fixed.
An issue was discovered with the compatibility for 1.17.1 when it comes to NBT tags.
This update brings a full patch to all of it!
There was a bug in the time formatting API which caused certain durations to show up with erroneous commas.
This update brings a full patch as well as adding years as a potential time unit.
Fixed an issue with ClassNotFoundException in versions under 1.18
In 1.18 a new class was introduced in order to help with the management of skulls. This update brings a fix which allows the plugin to work using this class, even in versions prior to 1.18
Internal library change:
- Fixed an issue where the pointer file would be interpreted as an old config for migration
Internal library change:
- All plugins now have a messages.yml file which points to the correct location
Internal library change:
- Fixed an issue with skull serialization
This update brings full compatibility with the 1.19.4 Spigot version!
With this update, we are finally done with the rewrite of the three classic plugins we have released!
This fully rewrites the plugin while maintaining the same feature set!
This is also now fully compatible with all versions between 1.8 to 1.19
Changelog
+ WorldGuard Support (you will no longer get the block if you can't build there)
+ Individual fortune apply per block
+ Deactivate the plugin in certain worlds
+ Deactivate AutoXP in certain worlds
+ /upgradeconfig command which upgrades the config
* Compiled against 1.13.2
* Compiled against latest version of M-Lib
* Fixed bug which gave you 2 items instead of one
- Removed Timber (I didn't think it was necessary)
- Removed the Prison Integration thingy, since now we have WorldGuard integration.