Heroes Development Update
Hello everyone! Here's a summary of the recent changes and updates made to Heroes:
New Features & Improvements:
- Placeholders Added: Added latest placeholders for better compatibility and features.
- Casting Bar Improvements: Fixed the flickering issue with the casting bar during active cooldowns.
- New Abilities: Implemented new abilities with Nash scripting, improving overall flexibility.
- Attributes Expansion: Expanded attributes to include new placeholders for health and max health values.
Bug Fixes:
- Cooldown Messages: Fixed recurring "no active cooldowns" messages that were incorrectly displayed.
- Exception Handling: Added better exception catching and debugging for smoother gameplay experience.
- Casting Fixes: Fixed right-clicking breaking the casting warmup process.
- Interaction Fixes: Resolved issues causing incorrect interactions and prevented unnecessary actions when players were offline.
General Updates:
- Permission Nodes: Added new permission nodes for level loss immunity and experience loss immunity.
- Boost Config: Boost configuration moved to boost.yml for easier access and management.
- Admin Command: Added an AdminLevelUpCommand.java to streamline admin level-up commands.
These updates aim to enhance both the user experience and the behind-the-scenes reliability of Heroes. We appreciate your continued feedback and support as we work to make Heroes even better.
——— If you have any questions or issues, please feel free to reach out to us. Happy adventuring!