Hey everyone!
We’re excited to bring you a major update packed with new features, performance upgrades, and gameplay enhancements. Here’s what’s new:
New Features
BungeeMode & Multi-Arena Support Now supports multiple arenas across servers! Use /joinpartypvp and /leavepartypvp to join or leave games.
MySQL Support Easily sync and store player data using MySQL—ideal for networks and cross-server stats.
Leveling System Players can now earn XP and level up—perfect for progression and rewards.
New Minigame: Floor is Lava A new chaotic and fast-paced game mode—don’t touch the lava!
New Minigame: BlockParty
Game Master System Admins can now use /gamemaster to dynamically manage and control games in real time.
⚙️ Improvements
Updated Libraries All external libraries have been updated to their latest versions for better stability and security.
Optimized Match Functions Match systems have been refactored and optimized for smoother performance and reduced lag.
### Added
- **Stable Release**
Plugin officially out of beta—no more “beta” warnings or limitations.
- **New Game Modes**
- **BedWars**
- **The Bridges**
- **Gladiators** (bracket-style tournament minigame)
- **Floor Is Lava**
- **BlockParty** (with NBS music support; requires NoteBlockAPI)
- **Attribute System Enhancements**
- **Portal Win** & **Bed** system attributes
- **First-to-Round Wins** attribute for kits
- **Reset Round on Portal** attribute
- **Rating Arena**
Dedicated arena for skill-based matchmaking and rating sweeps.
- **Rematch System**
Players can vote to instantly queue a rematch after match end.
- **Global Leaderboards**
Cross-server and all-time stats ranking top players and parties.
### Changed
- **ELO & Ranking**
- Vastly improved ELO calculations—now accounts for assists, team sizes, and party matches.
- Refined rating adjustments for ranked Party and team games.
- **Leaderboards & Match Reset**
- Leaderboards revamped for speed and efficiency.
- Match-reset tasks now run asynchronously where possible to minimize main-thread lag.
- **Nametags & Client Support**
- Proper nametag handling for all game modes.
- Lunar Client “Apollo” support with added Lunar-only visuals and hit-sound sync.
- **Queue System**
Overhauled queue logic—now reliably supports team-based matchmaking and faster join times.
### Fixed
- **Scoreboard System**
Addressed issues where scoreboards failed to load or displayed stale data.
### Optimizations
- **Configuration Loading**
Streamlined config parsing and caching to reduce startup time and memory usage.
- **General Performance**
Numerous under-the-hood optimizations across core systems for smoother gameplay.
### In Development
- **Tournament System** (initial groundwork laid)
- **Coming Soon:** Achievements, Challenges, Leveling System