⚔️ModernCombat⚔️ [Knockback, Hit Detection, Hit Boxes, Block Hitting, Bow Boosting, Pots and more!] icon

⚔️ModernCombat⚔️ [Knockback, Hit Detection, Hit Boxes, Block Hitting, Bow Boosting, Pots and more!] -----

Return the old school kb, bow boosting, hit detection or make your own! Custom Combat!



Lag Switch Detection, new knockback profiles, lag compensation improvements, fixed and much more
Hey guys in this update I'm bringing a new system to detect lag switching!
Types of lag switch punishment are kick, hide and blind.

New knockback profiles. Please update your knockbacks.yml or copy this:
Code (Text):
defaultProfile: default

profiles:
  default:
    knockbackHorizontal: 0.4 # Base horizontal knockback multiplier when hit
    knockbackVertical: 0.4 # Base vertical knockback multiplier when hit
    knockbackVerticalLimit: 0.4 # Max allowed vertical knockback (caps upward motion)
    knockbackExtraHorizontal: 0.5 # Extra horizontal knockback when sprinting or when bonus is calculated
    knockbackExtraVertical: 0.1 # Extra vertical knockback when sprinting or when bonus is calculated
    knockbackEnchantMultiplier: 1.0 # Multiplier for knockback enchantment effect
    knockbackFriction: 0.6 # Knockback friction (divides knockback to reduce its strength)
    projectileKnockbackHorizontal: 0.4 # Horizontal knockback from projectiles
    projectileKnockbackVertical: 0.4 # Vertical knockback from projectiles
    explosionKnockbackHorizontal: 0.4 # Horizontal knockback from explosions
    explosionKnockbackVertical: 0.4 # Vertical knockback from explosions
    explosionKnockbackStraight: true # If true, explosion knockback uses direct line force
    netheriteKnockbackResistance: true # If true, netherite armor gives resistance to knockback
    knockbackNonPlayerEntities: false # If true, you can give kb to mobs
    stopSprint: true # If true, player sprint is stopped after attacking
    cancelDraggingIn: players # Prevents item dragging in inventories. Options: players, mobs, all
    arrowSpeedMultiplier: 1.0 # Speed multiplier for arrows
    fishingRodSpeedMultiplier: 1.0 # Speed multiplier for fishing rods
    enderPearlSpeedMultiplier: 1.0 # Speed multiplier for ender pearls
    otherProjectileSpeedMultiplier: 1.0 # Speed multiplier for other projectiles (e.g. eggs, snowballs)
    combatCooldown: false # If true, enables 1.9+ cooldown system for combat
    attackSpeed: 40 # Controls attack speed (higher = faster attacks). 4 = 1.9 default, 40+ = 1.8 feel
    combatHitDelay: 20 # Delay (in ticks) between registering hits. 0 = instant, 20 = classic delay

  vanilla_legacy:
    knockbackHorizontal: 0.4
    knockbackVertical: 0.4
    knockbackVerticalLimit: 0.4
    knockbackExtraHorizontal: 0.5
    knockbackExtraVertical: 0.1
    knockbackEnchantMultiplier: 1.0
    knockbackFriction: 0.6
    projectileKnockbackHorizontal: 0.4
    projectileKnockbackVertical: 0.4
    explosionKnockbackHorizontal: 0.4
    explosionKnockbackVertical: 0.4
    explosionKnockbackStraight: true
    netheriteKnockbackResistance: true
    knockbackNonPlayerEntities: false
    stopSprint: true
    cancelDraggingIn: players
    arrowSpeedMultiplier: 1.0
    fishingRodSpeedMultiplier: 1.0
    enderPearlSpeedMultiplier: 1.0
    otherProjectileSpeedMultiplier: 1.0
    combatCooldown: false
    attackSpeed: 40
    combatHitDelay: 20

  vanilla_modern:
    knockbackHorizontal: 0.4
    knockbackVertical: 0.4
    knockbackVerticalLimit: 0.4
    knockbackExtraHorizontal: 0.5
    knockbackExtraVertical: 0.1
    knockbackEnchantMultiplier: 1.0
    knockbackFriction: 0.6
    projectileKnockbackHorizontal: 0.4
    projectileKnockbackVertical: 0.4
    explosionKnockbackHorizontal: 0.4
    explosionKnockbackVertical: 0.4
    explosionKnockbackStraight: true
    netheriteKnockbackResistance: true
    knockbackNonPlayerEntities: false
    stopSprint: true
    cancelDraggingIn: players
    arrowSpeedMultiplier: 1.0
    fishingRodSpeedMultiplier: 1.0
    enderPearlSpeedMultiplier: 1.0
    otherProjectileSpeedMultiplier: 1.0
    combatCooldown: true
    attackSpeed: 4
    combatHitDelay: 20

  kohi:
    knockbackHorizontal: 0.35
    knockbackVertical: 0.35
    knockbackVerticalLimit: 0.4
    knockbackExtraHorizontal: 0.425
    knockbackExtraVertical: 0.085
    knockbackEnchantMultiplier: 1.0
    knockbackFriction: 2.0
    projectileKnockbackHorizontal: 0.4
    projectileKnockbackVertical: 0.4
    explosionKnockbackHorizontal: 0.4
    explosionKnockbackVertical: 0.4
    explosionKnockbackStraight: true
    netheriteKnockbackResistance: false
    knockbackNonPlayerEntities: true
    stopSprint: true
    cancelDraggingIn: players
    arrowSpeedMultiplier: 1.0
    fishingRodSpeedMultiplier: 1.0
    enderPearlSpeedMultiplier: 1.0
    otherProjectileSpeedMultiplier: 1.0
    combatCooldown: false
    attackSpeed: 4
    combatHitDelay: 20

  badlion:
    knockbackHorizontal: 0.35
    knockbackVertical: 0.35
    knockbackVerticalLimit: 0.4
    knockbackExtraHorizontal: 0.425
    knockbackExtraVertical: 0.085
    knockbackEnchantMultiplier: 1.0
    knockbackFriction: 2.0
    projectileKnockbackHorizontal: 0.4
    projectileKnockbackVertical: 0.4
    explosionKnockbackHorizontal: 0.4
    explosionKnockbackVertical: 0.4
    explosionKnockbackStraight: true
    netheriteKnockbackResistance: false
    knockbackNonPlayerEntities: true
    stopSprint: true
    cancelDraggingIn: players
    arrowSpeedMultiplier: 1.0
    fishingRodSpeedMultiplier: 1.0
    enderPearlSpeedMultiplier: 1.0
    otherProjectileSpeedMultiplier: 1.0
    combatCooldown: false
    attackSpeed: 4
    combatHitDelay: 20

  lunar:
    knockbackHorizontal: 0.35
    knockbackVertical: 0.35
    knockbackVerticalLimit: 0.4
    knockbackExtraHorizontal: 0.425
    knockbackExtraVertical: 0.085
    knockbackEnchantMultiplier: 1.0
    knockbackFriction: 2.0
    projectileKnockbackHorizontal: 0.4
    projectileKnockbackVertical: 0.4
    explosionKnockbackHorizontal: 0.4
    explosionKnockbackVertical: 0.4
    explosionKnockbackStraight: true
    netheriteKnockbackResistance: false
    knockbackNonPlayerEntities: true
    stopSprint: true
    cancelDraggingIn: players
    arrowSpeedMultiplier: 1.0
    fishingRodSpeedMultiplier: 1.0
    enderPearlSpeedMultiplier: 1.0
    otherProjectileSpeedMultiplier: 1.0
    combatCooldown: false
    attackSpeed: 4
    combatHitDelay: 20

Fixes with packet crystals
Lag compensation improvements. Combat should now feel much faster and more responsive.
Improvements to the general code.
Much more that I forgot
----------, Jun 3, 2025
Resource Information
Author:
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Total Downloads: 34
First Release: Jun 12, 2024
Last Update: Jun 9, 2025
Category: ---------------
All-Time Rating:
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