WEAPON DAMAGE MODIFIERS: ------------------------------
sword_damage_modifiers:
enabled: true # Enable/disable all modifiers
WOOD_SWORD: 1.0 # Base damage
STONE_SWORD: 1.1 # 10% more damage than base
IRON_SWORD: 1.2 # 20% more damage than base
GOLD_SWORD: 1.0 # Same damage as base
DIAMOND_SWORD: 1.3 # 30% more damage than base
NETHERITE_SWORD: 1.4 # 40% more damage (1.16+ only)
CRITICAL HIT SYSTEM: ------------------
critical_hits:
enabled: true # Enable/disable the system
default_multiplier: 1.5 # Default multiplier
chance: 0.2 # 20% chance
visual_effect: true # Visual effects enabled
ARMOR DURABILITY: ----------------------
armor_durability:
enabled: true # Enable/disable all modifications
armor_durability_multipliers:
DIAMOND:
enabled: true
multiplier: 2.0 # Diamond armor lasts twice as long
IMPORTANT ABOUT DURABILITY: * Values greater than 1.0 = MORE durability (armor lasts longer)
* Values less than 1.0 = LESS durability (armor wears out faster)
* Example: multiplier: 2.0 means armor takes half as much damage and lasts twice as long
DEFENSE (LEGACY VERSION 1.8-1.15): --------------------------------
sword_block_defense:
enabled: true # Enable/disable sword blocking
multiplier: 0.5 # Damage taken when blocking (0.5 = 50% damage)
DEFENSE (MODERN VERSION 1.16+): ------------------------------
shield_configuration:
enabled: true # Enable/disable shield mechanics
damage_reduction: 0.5 # Damage reduction (0.5 = 50% damage)
disable_duration: 1.0 # Duration in seconds that shield is disabled when hit by an axe
MAKING GOLD WEAPONS MORE POWERFUL: ---------------------------
sword_damage_modifiers:
GOLD_SWORD: 2.0 # Gold swords do double damage
axe_damage_modifiers:
GOLD_AXE: 2.0 # Gold axes do double damage
INCREASING CRITICAL HIT CHANCE: --------------------------------
critical_hits:
chance: 0.4 # 40% chance of critical hit
MAKING DIAMOND ARMOR MORE DURABLE: --------------------------------
armor_durability_multipliers:
DIAMOND:
multiplier: 3.0 # Diamond armor lasts 3 times longer
CREATING A PVP BALANCE SETUP: --------------------------------
sword_damage_modifiers:
DIAMOND_SWORD: 0.8 # Diamond swords do less damage
IRON_SWORD: 0.9 # Iron swords do slightly less damage
STONE_SWORD: 1.0 # Stone swords do normal damage
WOOD_SWORD: 1.1 # Wooden swords do more damage
SHIELD CONFIGURATION (MODERN): --------------------------------
shield_configuration:
enabled: true
damage_reduction: 0.3 # Block 70% of incoming damage
disable_duration: 0.5 # Shield disabled for half a second when hit by axe
============================================
SUPPORT ============================================
If you need help or have questions:
* Discord:
@wwishh