⚒ Faction Wands & Pickaxes | All-In-One Tool Plugin ⛏ icon

⚒ Faction Wands & Pickaxes | All-In-One Tool Plugin ⛏ -----

Brings a large variety of wands & pickaxes to your server that each have their own unique abilities!




Plugin Changes
  • Added 1.20 support.

  • Added the "deal-damage" to the "projectile-wand-section" to control whether projectiles can deal damage or not.

  • The projectile wand now will no longer damage through the invincibility flag in WorldGuard regions.

  • Added the Spawner Pickaxe alongside SilkSpawners support.

  • The harvestor tools may now be right-clicked on their respected blocks (e.g. harvestor hoe can now turn grass & dirt into farmland).

  • The Spawner Pickaxe now has an All, Placed, and Natural mode alongside translatable names under the spawner pickaxe section in the config.yml.
    • Depending on the mode, the pickaxe may only destroy spawners that are relative to the current mode. For example, placed spawners can only be destroyed in placed or all modes.
  • Fixed an issue involving a de-sync between Vault & Faction-WP.

  • Fixed an issue with WorldGuard regions returning safe at all times.

  • Fixed an issue involving replanting.

  • Fixed some material related issues with the Harvester Hoe.

  • Fixed a potential money glitch involving cactus.

  • Fixed some more issues related to materials within 1.17.1 and 1.18.1 in particular.

  • Fixed an issue causing invalid claims to prevent tool usage with GriefPrevention.

  • Fixed 1.8-1.12.2 packet-related issues.

  • Fixed an issue with improper data.yml generation.
----------, Jun 8, 2023

API Changes
  • The "isNumeric" method was replaced with an inversed function.
Plugin Changes
  • The WorldGuard hook simply operates only in regions that grant building to the player.
  • Implemented WildChests support.
  • Implemented the TNT wand alongside its own personal storage per faction with a customizable withdraw and balance commands.
  • Made internal optimizations/fixes.
  • Fixed an issue involving FactionsX.
----------, Aug 1, 2021

Plugin Changes
  • Attempted to apply a new simulation for the fortune enchantment. This was applied by utilizing information provided on the fortune enchantment by official Minecraft sources.
  • Resolved some issues involving WorldGuard regional support.
  • Implemented WildChests support.
  • Made other internal optimizations.
----------, Feb 13, 2021

Plugin Changes
  • Implemented WildChests support.
  • Made internal optimizations/fixes.
  • Re-worked the ShopGUIPlus hook to better support unloaded player data and handle global modifiers provided by the plugin. The formula used was "price + (price * modifier)".
----------, Feb 4, 2021

Plugin Changes
  • Implemented WildChests support.
  • Made internal optimizations/fixes.
  • Re-worked the ShopGUIPlus hook to better support unloaded player data and handle global modifiers provided by the plugin. The formula used was "price + (price * modifier)".
----------, Feb 4, 2021

Plugin Changes
  • The multi-tool now swaps to a sword when damaging an entity.
  • Fixed some multi-tool swapping issues.
  • Fixed an issue with configuration handling on startup.
  • Fixed some other smaller internal checks.
----------, Jan 8, 2021

Plugin Changes
  • Updated the ShopGUIPlus hook to 1.48.0 and adjusted its hook accordingly.
  • Fixed some minor calls which could potentially show some longer plugin enable times.
----------, Dec 9, 2020

Plugin Changes
  • All radial related tools have been optimized to use faster looping methods.
  • Optimized some areas that felt underwhelming when under stress.
  • Fixed an issue involving auto-updates for configuration related to the trench shovel tool.
----------, Nov 29, 2020

  • Minor changes were made to some methods in terms of wording, but names and such remain untouched.

  • Added the new MultiToolSwapEvent which fires when the multi-tool switches between the five modes it has.
Plugin Changes
  • Implemented full 1.16 R1 support (Including Hex Color Codes)

  • Implemented support for an ASkyBlock fork.

  • Implemented the Multi-Tool which is a new tool that swaps between a pickaxe, hoe, sword, axe, and shovel based on the interacted block. In addition, the tool-specific configuration section has been added to the "config.yml".

  • All messages in the plugin now share methods, meaning each message can have the placeholder {bar} added to the front to convert the message into an action-bar message alongside being disabled entirely by setting it to "".

  • Update the ShopGUIPlus hook to 1.43.0 for access to sell/buy prices using economy-based tools.

  • Implemented IridiumSkyBlock and FactionsX support as an automatic hook.

  • Tool merging now has a toggle option in the “config.yml” under the “general-section” labeled as “tool-merging”.

  • Fixed an issue with the "replant" toggle for harvester hoes.

  • Fixed an issue with cooldowns in general.
----------, Sep 17, 2020

Changes
  • Re-implemented WorldGuard 6 support!
----------, Feb 26, 2020

Changes
  • When creating tools through the plugin’s give command, the ‘uses’ lowest value is now -1. ‘Uses’ values less than -1 will be set to -1 (unlimited).
  • Re-worked many listeners and method designs to support new changes to the plugin.
  • The item removal methods have been re-evaluated to compare string over direct metadata due to Bukkit API comparison issues.
  • Implemented base-line support for SuperiorSkyblock2.
  • Most hooks are now automatic and enable on their own under specific conditions. This also includes the world border accommodation hook.
  • WorldGuard 6 is no longer supported and all hook features have been dropped/replaced with a new custom flag “fwp-tools”. This flag set to ‘true’ will enable tool usage in the region.
  • Adjusted some backward compatibility complications and updated some dependencies.
  • Implemented the ‘name-use-radius’ and ‘name-use-radius-format’ options which essentially are cosmetic additions for tool display names.
Bug Fixes

  • Fixed an issue where the sell wand would use the custom item currency from the harvester hoe tool’s section in the configuration.
  • Fixed an issue involving the smelt wand and material evaluation.
----------, Feb 7, 2020

Changes
  • Removed the entire “immersion-section” due to complications with multiple-version support.
  • Replaced the removal listed above with some internal auto-detecting sounds to give the plugin some spice
  • The placeholder “{uses}” can now be used as in the display name and functions as expected.
Bug Fixes
  • Fixed an issue with ShopGUIPlus not wanting to load PlayerData, therefore, it will now just register the player as new to avoid inconsistency of player data. This also fixed some issues with the sell wand.
----------, Jan 27, 2020

Changes
  • Implemented an experimental harvesting hoe replant feature.
Bug Fixes
  • Resolved some issues involving the auto-configuration updater.
  • Resolved some errors that could appear during the usage of the sell wand.
----------, Jan 13, 2020

Bug Fixes
  • Resolved an issue where item uses, radius, block count, and other values were unable to be retrieved due to minor internal issue.
  • Resolved an issue where the area mode for radius tools would contain a random color code and/or period.
  • Resolved a small item comparison issue by moving a check to compare strings of an item versus the isSimilar method.
----------, Jan 9, 2020

Bug Fixes
  • Fixed some issues involving incorrect value detection for the auto-updating configuration feature.
  • Adjusted some values to support the new configurations that were left out unintentionally.
----------, Jan 9, 2020

Merry Late Christmas and Happy New Year! I hope you guys enjoy this little update. Also, if you grab a chance drop a review as it does help the plugin! :)

Changes

  • The configuration has been split into two separate configuration files to clean things up and make it a little more user-friendly.
  • Completely re-coded some methods for a much faster tool checking experience.
  • Implemented tab completion for tool names within certain commands.
  • Added the new Projectile Wand (Fun little wand that shoots any entity you want).
Bug Fixes
  • Fixed an issue with the configuration auto-updater where some sounds wouldn't update correctly.
  • Added the new plugin update checker using Spigot.
  • Fixed some minor looping issues.
----------, Dec 31, 2019

Resource Information
Author:
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Total Downloads: 61
First Release: Dec 29, 2019
Last Update: Jun 8, 2023
Category: ---------------
All-Time Rating:
4 ratings
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