Added the "deal-damage" to the "projectile-wand-section" to control whether projectiles can deal damage or not.
The projectile wand now will no longer damage through the invincibility flag in WorldGuard regions.
Added the Spawner Pickaxe alongside SilkSpawners support.
The harvestor tools may now be right-clicked on their respected blocks (e.g. harvestor hoe can now turn grass & dirt into farmland).
The Spawner Pickaxe now has an All, Placed, and Natural mode alongside translatable names under the spawner pickaxe section in the config.yml.
Depending on the mode, the pickaxe may only destroy spawners that are relative to the current mode. For example, placed spawners can only be destroyed in placed or all modes.
Fixed an issue involving a de-sync between Vault & Faction-WP.
Fixed an issue with WorldGuard regions returning safe at all times.
Fixed an issue involving replanting.
Fixed some material related issues with the Harvester Hoe.
Fixed a potential money glitch involving cactus.
Fixed some more issues related to materials within 1.17.1 and 1.18.1 in particular.
Fixed an issue causing invalid claims to prevent tool usage with GriefPrevention.
Attempted to apply a new simulation for the fortune enchantment. This was applied by utilizing information provided on the fortune enchantment by official Minecraft sources.
Resolved some issues involving WorldGuard regional support.
Re-worked the ShopGUIPlus hook to better support unloaded player data and handle global modifiers provided by the plugin. The formula used was "price + (price * modifier)".
Re-worked the ShopGUIPlus hook to better support unloaded player data and handle global modifiers provided by the plugin. The formula used was "price + (price * modifier)".
Minor changes were made to some methods in terms of wording, but names and such remain untouched.
Added the new MultiToolSwapEvent which fires when the multi-tool switches between the five modes it has.
⍟ Plugin Changes⍟
Implemented full 1.16 R1 support (Including Hex Color Codes)
Implemented support for an ASkyBlock fork.
Implemented the Multi-Tool which is a new tool that swaps between a pickaxe, hoe, sword, axe, and shovel based on the interacted block. In addition, the tool-specific configuration section has been added to the "config.yml".
All messages in the plugin now share methods, meaning each message can have the placeholder {bar} added to the front to convert the message into an action-bar message alongside being disabled entirely by setting it to "".
Update the ShopGUIPlus hook to 1.43.0 for access to sell/buy prices using economy-based tools.
Implemented IridiumSkyBlock and FactionsX support as an automatic hook.
Tool merging now has a toggle option in the “config.yml” under the “general-section” labeled as “tool-merging”.
Fixed an issue with the "replant" toggle for harvester hoes.
When creating tools through the plugin’s give command, the ‘uses’ lowest value is now -1. ‘Uses’ values less than -1 will be set to -1 (unlimited).
Re-worked many listeners and method designs to support new changes to the plugin.
The item removal methods have been re-evaluated to compare string over direct metadata due to Bukkit API comparison issues.
Implemented base-line support for SuperiorSkyblock2.
Most hooks are now automatic and enable on their own under specific conditions. This also includes the world border accommodation hook.
WorldGuard 6 is no longer supported and all hook features have been dropped/replaced with a new custom flag “fwp-tools”. This flag set to ‘true’ will enable tool usage in the region.
Adjusted some backward compatibility complications and updated some dependencies.
Implemented the ‘name-use-radius’ and ‘name-use-radius-format’ options which essentially are cosmetic additions for tool display names.
⍟ Bug Fixes ⍟
Fixed an issue where the sell wand would use the custom item currency from the harvester hoe tool’s section in the configuration.
Fixed an issue involving the smelt wand and material evaluation.
Removed the entire “immersion-section” due to complications with multiple-version support.
Replaced the removal listed above with some internal auto-detecting sounds to give the plugin some spice
The placeholder “{uses}” can now be used as in the display name and functions as expected.
⍟ Bug Fixes ⍟
Fixed an issue with ShopGUIPlus not wanting to load PlayerData, therefore, it will now just register the player as new to avoid inconsistency of player data. This also fixed some issues with the sell wand.
Merry Late Christmas and Happy New Year! I hope you guys enjoy this little update. Also, if you grab a chance drop a review as it does help the plugin! ⍟ Changes ⍟
The configuration has been split into two separate configuration files to clean things up and make it a little more user-friendly.
Completely re-coded some methods for a much faster tool checking experience.
Implemented tab completion for tool names within certain commands.
Added the new Projectile Wand (Fun little wand that shoots any entity you want).
⍟ Bug Fixes ⍟
Fixed an issue with the configuration auto-updater where some sounds wouldn't update correctly.