The Plague Carrier is an epic 1000 HP mutating zombie boss that evolves through 4 terrifying phases. This baby zombie grows from 2 blocks to 2.5 blocks as it mutates, becoming faster and deadlier. Features a unique
5-level infection system that stacks on players with increasingly severe effects, culminating in spawning a Plague Zombie from their corpse at death. The boss wields the legendary
Plague Reaper golden hoe with chain lightning that jumps to 3 nearby entities (50% damage per jump).
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Difficulty: EXTREME - Recommended 3-5 players with enchanted gear
C
ompatible with Minecraft 1.21.8+ (Paper/Folia/Spigot)
⚙️ Requirements:
- CodeEngine v1.0.6+ (Groovy scripting engine for Minecraft)
Paper/Folia 1.21.x
Just drop the boss file in /plugins/CodeEngine/boss/ and reload!
- Boss Spawn (commands)
Key Features:
- Baby Zombie Boss that grows through mutations (2.0 → 2.5 blocks)
- ☣️ 5-Stack Infection System with progressive poison, hunger, weakness, wither
- ⚡ Chain Lightning - Jumps to 3-5 players/mobs depending on phase
- Terrain Corruption - Converts grass to mycelium while walking
- Spore Zones - Area effect clouds with poison and slowness
- Regeneration - Heals when 5+ minions alive (1% HP/sec)
- Plague Apocalypse - Spawns 15 zombies + massive terrain corruption at 25% HP
- Last Stand - Sacrifices minions for healing at 5% HP (3% per zombie)
- ️ Plague Reaper Drop - Chain lightning weapon (netherite damage, 3 targets)
- Fire Immunity - Won't burn in sunlight
- Smart Targeting - All minions auto-target nearest player
- Dynamic Boss Bar - Green → Yellow → Purple → Red phases
Loot & Rewards
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Plague Reaper (100% drop) - Chain lightning azada
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Corrupted Armor (25% chance) - Random piece with Thorns II + Protection III
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2000 XP - Epic experience reward
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Boss Achievement - Custom advancement
Death explosion spawns 10 final zombies that auto-remove after 2 minutes.