- Added support for 1.21.5.
- Fixed indicators showing for cancelled damage/health events.
- Added support for 1.21.4.
- Fixed the plugin being un-purchasable through Spigot.
- Added support for 1.21.3.
- Added a separate config section for critical hits. They can now be fully customized independently of normal damage indicators.
I'd also like to note that support for Damage Indicator is now free and no longer requires a separate Patreon subscription in addition to purchasing the plugin itself.
- Added support for 1.21.1.
- Added support for 1.20.6 and 1.21.
- Added support for 1.20.5.
- Added an option to randomly offset holograms relative to the entity they came from (random-hologram-offset).
- Fixed the 'heal-indicators' setting not working.
- Fixed the possibility of the toggle database being accessed simultaneously by multiple threads.
- Fixed an error every time the database was accessed after an exception was thrown during an operation.
- Fixed an error when showing indicators on servers older than 1.16.3.
- Fixed a rare error when showing indicators.
- Fixed support for 1.20.4 using fallback mappings.
- Fixed fallback mappings leaving ghost indicators if the server stops before they're removed.
- Fixed the new options added in 1.10.0 not applying to health indicators.
- Added an option to hide indicators for invisible entities (disabled by default).
- Added an option to hide indicators for sneaking players (disabled by default).
- Changed health indicators now show when being healed by less than half-a-heart.
- Added support for 1.20.4.
- Added support for 1.20.2.
- Fixed ArmorStand flicker on unsupported versions.
- Added support for 1.20.1.
- Fixed 1.20 support not working correctly.
- Added support for 1.20.
- Added support for 1.19.4.
- Fixed a harmless error when registering commands on legacy servers.
- Added support for 1.19.3.
- Fixed toggles not working.
- Removed the 'show-self-holograms' option.
- Fixed 1.3.3 not working on Spigot 1.19.2 servers (NMS mapping conflict with Paper).
- Fixed some grammar in the default configs comments.
- Fixed indicators showing for zero damage events.
- Re-licensed the project under the GNU GPLv3 license. The new license can be found
here.
- Fix indicators not disappearing in a specific edge case (
more info). Relogging or changing worlds will remove the stuck indicators.
- Fixed indicators sometimes not disappearing after killing an entity. Relogging or changing worlds will remove them.
- Added option to let indicators move independently of the entity they came from (relative-holograms).
- Added option to show your own indicators (show-self-holograms).
- Fixed error when updating configs on legacy servers.
- Optimized how what players to send packets to is determined.
- Fixed missing 1.17 support.
- Added support for 1.19.
- Added bStats analytics.
- Added options to disable damage and heal indicators.
- Added '/di plinfo' for debugging purposes.
- Fixed config files not being regenerated under certain circumstances.
- Moved the 'messages.yml' contents to its own customizable locale file. Any changes will be migrated.
- Added support for 1.18.2.
- Fixed indicators not showing from player-shot arrows when 'only-show-entity-damage-from-players' is enabled.
- Fixed database requests not being run async.
- Toggle database now uses UUIDs instead of names. All previous toggles will be lost.
- Fixed the first damage a player does not showing an indicator.
- Added support for 1.18.
- Fixed entity-type-list-as-whitelist being true by default.
- Added option to only show entity damage indicators when damage is dealt by a player.
- Added entity-type whitelist/ blacklist.
- Fixed the bottom of the default help page being too short.
- Fixed tab completer returning player names in slots with no args.
- Fixed error when a player is damaged/ healed after disabling health-indicators with "/di reload".
- Fixed error when enabling health-indicators with "/di reload" on 1.13+ servers.
- Fixed the plugin failing to load if another plugin or the server didn't initialize SQLite.
- Fixed damage modified by other plugins on the HIGHEST priority sometimes not updating indicators.
- Fixed packets being sent to all players no matter how far away they are.
- Fixed indicators showing to the player who's been damaged/ healed.
- Fixed health indicator not toggling if the server was reloaded instead of using "/de reload".
- Optimized how indicators are handled.
- Fixed a few bugs with health indicators
- Updated default messages.yml
- Fixed 1.17 and 1.17.1 compatibility
- Fixed issue with health indicator conflicting with other plugin scoreboards
- Added feature to disable indicators for specified entity types
- Added feature to toggle health indicators displayed below player name
- Added 1.17.1 support
- Dropped 1.17 support (will be re-added in the next update)