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☠️ DeathWish v1.0.2 ☠️ (Prototype)
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Mob scaling, bosses, abilities, custom loot, dynamic difficulty, player revival, and more...
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Fixed some stuff...
DeathWish v1.0.3
Custom Loot System Added
Entities (both mobs and bosses) can now drop
custom loot
defined in config.yml.
Supports MATERIAL:AMOUNT:CHANCE format (e.g., DIAMOND:1:0.25 = 25% chance for 1 Diamond).
Each loot entry is rolled
independently
, allowing multiple possible drops.
Console logs now show whether each drop hit or missed.
Config Defaults Simplified
By default, all mobs, passives, and bosses have
empty
loot, effects, and abilities sections.
This prevents unexpected drops or buffs until you configure them.
Bug Fixes
Fixed mobs not spawning at full health after overrides.
Prevented unintended egg-spam from chickens due to misapplied effects.
Improved null-safety in attribute handling.
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,
Today at 6:13 AM
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Resource Information
Author:
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Total Downloads:
4
First Release:
Sep 15, 2025
Last Update:
Today at 6:13 AM
Category:
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All-Time Rating:
0 ratings
Find more info at astroolean.github.io...
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