☆ ★ Population Density ★ ☆ icon

☆ ★ Population Density ★ ☆ -----

Intelligently places new players in the world. Contains login queue and lag reduction.




Sorry for the delay on posting this here. Future updates will be more on time

  • Api Version set to 1.20.6
  • Java version set to 21
  • Command whichregion returns the coordination of the nearest Regionpost
----------, Aug 10, 2024

Still functional inside 1.19. Please report any bugs at: https://github.com/MLG-Fortress/PopulationDensity/issues
----------, Mar 14, 2023

Change log for 5.12...5.13

If you'd like to help with publishing releases, let us know on the GitHub issue tracker. Thanks!
----------, Sep 15, 2020

Features
  • api-version set to 1.14, so you can use new 1.14 material names for post materials.
  • #62 "Wilderness" message on post can now be modified in messages.yml
  • #67 Ignore invisible players for /visit and /invite commands
  • #64 Added permission nodes for /randomregion and /lag commands
    • populationdensity.randomregion
    • populationdensity.lag
Fixes
  • #70 Use world#loadChunk to keep chunks loaded instead of canceling ChunkUnloadEvent (this event is no longer cancelable in 1.14)
  • #59 Removed logic that prevented players with the ability to fly from toggling fly mode while being dropped on top of a post
  • Check for and use 1.14 material types
  • Since ocelots/cats are no longer tameable, they will no longer be teleported.
From 5.11.2
  • #60 LONG_GRASS material type
----------, Jun 22, 2019

  • Fix erroneous conversion of LONG_GRASS to its respective 1.13 name (GRASS, instead of TALL_GRASS).
  • Fixed incorrect link for download.
----------, Oct 29, 2018

  • Fix erroneous conversion of LONG_GRASS to its respective 1.13 name (GRASS, instead of TALL_GRASS).
----------, Oct 29, 2018

Fixes:

  • Don't sleep if the chunk doesn't appear to be generated when scanning a region. (Don't think chunk generation was ever async before.) This will especially help with servers that use custom world generators/pregenerated custom world with pockets of "void" chunks.
Features:

  • Metrics to see if (lots of) servers actually use this
Also did some code cleanup, namely removing the mixture of spaces and tabs.

Also added a metrics thingy to the description to make the bukkitdev approver happy. If you're bored you can go read it, took me four minutes to think about and type out xddd
----------, Oct 9, 2018

Resource Information
Author:
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Total Downloads: 1,000
First Release: Oct 8, 2018
Last Update: Aug 10, 2024
Category: ---------------
All-Time Rating:
3 ratings
Find more info at dev.bukkit.org...
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