Hey there,
 
 Here is a new update from Boy, I hope you like it:
 - Fix tons of issues with Custom Armor
 - Fix final leather layer file having duplicate entries for some armor sets
 - Fixed overlay files not being added to the final pack, causing issues with some transparent armors
 - Fix emissive textures not working for Custom Armor
 * Note Optifine/CIT Resewn do not support emissive armor textures right now
 - Fixed vanilla armors, elytras and turtle shells breaking when using high resolution Custom Armor
 - Upscale default leather armor depending on custom armor resolution
 - Fix Custom Blocks with `is_falling`-property not dropping itself when landing on non-solid blocks
 - Add min_amount property to drop section
 - Fix drop amount always being max_amount, will now be range between min->max
 - Add new way of specifying textures in the config
 * Old system will still work
 * Good for directional block models
 * Read the docs for example: 
https://docs.oraxen.com/mechanics/noteblock-mechanic/directional-mechanic
 - Add more parent models for blocks
 - Add `generated_model_path` property to specify where Oraxen should generate a model
 * Only for when specifying textures and `generate_model` is set to true
 
 Have a great day,
 Thomas