a few weeks ago we announced an API for WorldSystem. I am very happy and proud to present you this update.
We added the contact_auth property in the config. If enabled, WorldSystem will contact the Mojang authentification server for unknown players
We changed a config default at worldspawn.use to true
In the worldgeneration section there is a new property, worldgeneration.generator. Here you can specify a generator from a third party plugin
API: For nearly all actions in worldsystem there are events. You can see a list of them and the whole API here. Just use the events as all other events. There are some special classes, which will be very helpfull. SystemWorld is a class for managing a world by WorldSystem. The WorldPlayer provides editing his permissions on the current world, checking if he is on a systemworld and much more. The class WorldConfig gives you the abilitie to edit a worldconfig easy and smooth.
We added an issue section. Issues in a review will be ignored and please use from now the issue section.
If you have any question, feel free to contact me.