WorldSystem ● The one world per player solution ● GUI ● Highly Configurable ● [1.8 - 1.16] icon

WorldSystem ● The one world per player solution ● GUI ● Highly Configurable ● [1.8 - 1.16] -----

The one world per player solution you have always dreamed of. Now in over 10 languages



API + New config options
Hello there,

a few weeks ago we announced an API for WorldSystem. I am very happy and proud to present you this update.

  • We added the contact_auth property in the config. If enabled, WorldSystem will contact the Mojang authentification server for unknown players
  • We changed a config default at worldspawn.use to true
  • In the worldgeneration section there is a new property, worldgeneration.generator. Here you can specify a generator from a third party plugin
  • API: For nearly all actions in worldsystem there are events. You can see a list of them and the whole API here. Just use the events as all other events. There are some special classes, which will be very helpfull. SystemWorld is a class for managing a world by WorldSystem. The WorldPlayer provides editing his permissions on the current world, checking if he is on a systemworld and much more. The class WorldConfig gives you the abilitie to edit a worldconfig easy and smooth.
  • We added an issue section. Issues in a review will be ignored and please use from now the issue section.
If you have any question, feel free to contact me.

Butzlabben
----------, May 15, 2018
Resource Information
Author:
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Total Downloads: 16,554
First Release: Nov 19, 2017
Last Update: Dec 13, 2021
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All-Time Rating:
49 ratings
Find more info at github.com...
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