WorldRulesManage icon

WorldRulesManage -----

WorldRulesManage plugin for flexible control over player actions within specific worlds or regions.



Updates & Fixes
Fixed the issue where the itemDrop configuration item for radius was ineffective.
Radius now allows configuring multiple coordinates in the same world, so the same rules can be applied to multiple coordinates.
Warning: After the update, you must update the xyz configuration item in your radius.yml. An example configuration is shown below, or you can delete the entire radius.yml file.

Code (YAML):
 settingsRadius:
    type
: 2DRange           # 2DRange (2D circle), 3DRange (3D sphere), 2DCube (2D square), 3DCube (3D cube)
    xyz
:
     - "0 0 0"             # Coordinates
      - "-200 0 -200"
    radius
: 14             # Radius range


Code (YAML):
# ⚠️Important: All configuration keys are case-sensitive. Incorrect casing may cause errors or ignored settings.

world_1
:
  worldName
: world         # World name
  # Radius settings
  settingsRadius
:
    type
: 2DRange           # 2DRange (2D circle), 3DRange (3D sphere), 2DCube (2D square), 3DCube (3D cube)
[COLOR= #ff0000]    xyz:
      - "0 0 0"             # Coordinates
      - "-200 0 -200" [/COLOR ]
    radius
: 14             # Radius range

  # Global rules
  globalRules
:
    flameSpread
: true       # Prevent fire spread
    leavesDecay
: true       # Prevent leaves from decaying
    blockIgnite
: true       # Prevent block ignition
    entityBlockBreak
: true # Prevent entities from breaking blocks
    liquidFlow
: true       # Prevent liquid from flowing

  # Player rules
  playerRules
:
    permission
: "wm.world" # Permission node required
    blockIgnite
: true       # Prevent players from igniting blocks
    blockBreak
: true       # Prevent players from breaking blocks
    blockPlace
: true       # Prevent players from placing blocks
    itemPickup
: true       # Prevent players from picking up items
    itemDrop
: true         # Prevent players from dropping items
    usePail
: true           # Prevent players from using buckets (e.g., collecting water/lava)
    food
: true             # Prevent players from getting hungry
    foodSatiety
: true       # Restore player hunger (level: 20)
    playerDamage
: true     # Prevent players from taking damage (e.g., no injury or knockback)
    portalAll
: true         # Prevent players from using any portal
    portalNether
: false     # Prevent players from entering Nether portal
    portalEnder
: false     # Prevent players from entering End portal

    # Prevent players from using specific items (requires item list)
    playerUseItem
:
      #  - BLACKLIST (Block listed items)
      #  - WHITELIST (Only allow listed items)
      type
: BLACKLIST
      list
:
        # Throwable items
        - "SNOWBALL"       # Snowball
        - "EGG"             # Egg
        - "ITEM_FRAME"     # Item frame
        - "PAINTING"       # Painting

    # Prevent players from interacting with specific entities (requires entity list)
    PlayerInteractEntity
:
      #  - BLACKLIST (Block listed entities)
      #  - WHITELIST (Only allow listed entities)
      type
: BLACKLIST
      list
:
       - "ITEM_FRAME"     # Item frame
        - "PAINTING"       # Painting
        - "ARMOR_STAND"     # Armor stand

    # Prevent players from interacting with specific blocks (requires block list)
    PlayerInteractBlock
:
      #  - BLACKLIST (Block listed blocks)
      #  - WHITELIST (Only allow listed blocks)
      type
: BLACKLIST
      list
:
       - "TRAP_DOOR"       # Trapdoor
        - "LEVER"           # Lever
        - "FURNACE"         # Furnace

    # Prevent players from triggering specific blocks (requires block list)
    PlayerTriggerBlock
:
      #  - BLACKLIST (Block listed blocks)
      #  - WHITELIST (Only allow listed blocks)
      type
: BLACKLIST
      # If you don't specify a list, everything is blocked by default!
      list
:
       - "SOIL"           # Farmland
        - "TRIPWIRE"       # Tripwire

world_2
:
  worldName
: world         # World name
  # Radius settings
  settingsRadius
:
    type
: 2DCube           # 2DRange (2D circle), 3DRange (3D sphere), 2DCube (2D square), 3DCube (3D cube)
[COLOR= #ff0000]    xyz:
      - "100 0 -100"       # Coordinates[/COLOR]
    radius
: 26             # Radius range

  # Global rules
  globalRules
:
    flameSpread
: true       # Prevent fire spread
    leavesDecay
: true       # Prevent leaves from decaying
    blockIgnite
: true       # Prevent block ignition
    entityBlockBreak
: true # Prevent entities from breaking blocks
    liquidFlow
: true       # Prevent liquid from flowing

  # Player rules
  playerRules
:
    permission
: "wm.world" # Permission node required
    blockIgnite
: true       # Prevent players from igniting blocks
    blockBreak
: true       # Prevent players from breaking blocks
    blockPlace
: true       # Prevent players from placing blocks
    itemDrop
: true         # Prevent players from dropping items
    usePail
: true           # Prevent players from using buckets (e.g., collecting water/lava)
    food
: true             # Prevent players from getting hungry

    # Prevent players from using specific items (requires item list)
    playerUseItem
:
      type
: BLACKLIST
      list
:
       - "ITEM_FRAME"     # Item frame
        - "PAINTING"       # Painting

    # Prevent players from interacting with specific entities (requires entity list)
    PlayerInteractEntity
:
      type
: BLACKLIST
      list
:
       - "ITEM_FRAME"     # Item frame
        - "PAINTING"       # Painting
        - "ARMOR_STAND"     # Armor stand

    # Prevent players from triggering specific blocks (requires block list)
    PlayerTriggerBlock
:
      type
: BLACKLIST
      # If you don't specify a list, everything is blocked by default!
      list
:
       - "SOIL"           # Farmland
----------, Jun 28, 2025
Resource Information
Author:
----------
Total Downloads: 225
First Release: Jun 26, 2025
Last Update: Jan 18, 2026
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