Wizards ❱ Domination | CTF | TDM | icon

Wizards ❱ Domination | CTF | TDM | -----

Domination, CTF & TDM | Leaderboards | Classes or Kits | Special Effects/Systems | Mounts |



QoL, Changes & New Options
  • Fixed an issue where Item parser cannot parse multiple line of lore correctly when one of the lines is empty.
  • Fixed an issue where Lore cannot parse ":" correctly, you can now safely use ":" between lines.
    • Example:
      Code (Text):
          display-item: 'DIAMOND_SWORD : 1 : enchant:DAMAGE_ALL:1 : enchant:KNOCKBACK:1
            : name:&6Fighter : lore:&f&lLine1 : lore:&f&lLine 2: &eStill Line 2 : lore: :
            lore:&f&lLine 4'
    • Just use the kit export system and it will do everything for you.
  • Fixed Auto-Respawn not working correctly.
  • Fixed some commands not checking for valid arguments correctly.
  • Other minor fixes.
  • Added NBT item support.
    • You will need to set Options.Always-Use-NBT to true in settings.yml, note that this will make every item from the kit a NBT value, it will just read the raw NBT of the item without any filters, so for example, it will look like this after you use the export command:
      • Code (Text):
            display-item: 'DIAMOND_SWORD : 1 : NBT:{id:"minecraft:diamond_sword",Count:1b,tag:{AttributeModifiers:[0:{UUIDMost:471157,UUIDLeast:384572,Amount:14,Slot:"mainhand",AttributeName:"generic.maxHealth",Operation:0,Name:"generic.maxHealth"},1:{UUIDMost:699344,UUIDLeast:129385,Amount:2,AttributeName:"generic.movementSpeed",Operation:0,Name:"generic.movementSpeed"}]},Damage:0s} : enchant:DAMAGE_ALL:1 : enchant:KNOCKBACK:1
              : name:&6Fighter : lore:&f&lLine1 : lore:&f&lLine 2: &eLine2'
    • This should work with custom tags
  • Added better armor color support
    • Now can store as RGB, not only color names (using color names still works).
      • For example
        Code (Text):
        helmet: 'LEATHER_HELMET : 1 : dye:4873336'
  • Added new commands:
    • /wizards applyKit <player>
      • Gives the player's current kit items.
      • wizards.applyKit
    • /wizards giveKitItems <player> <kit>
      • Give kit items to a player.
      • wizards.giveKit
    • /wizards selectkit <player> <kit>
      • Sets a kit to a player
      • wizards.selectKit
  • Added a new line to execute commands after selecting the kit:
    • To use, add Command-After-Select line to the kit.
    • Code (Text):
      Command-After-Select: 'command to execute'
    • It has the %player% Placeholder
  • Added a new line to execute commands after the game starts
    • To use, add Commands-When-Game-Start line to the kit.
    • Code (Text):
      Commands-When-Game-Start: 'command to execute'
    • It has the %player% Placeholder
  • Added a way to execute commands when clicking the kits menu
    • Items.Shop.Item-Command-When-Right-Click
    • Items.Shop.In-Game-Item-Command-When-Right-Click
    • If empty (default) it will not execute anything, otherwise it will not open to Wizard's kit menu, this was made to use custom menus.
Example of a kit with the new command lines:
[​IMG]
----------, Feb 17, 2023
Resource Information
Author:
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Total Downloads: 135
First Release: Jul 7, 2018
Last Update: Dec 16, 2024
Category: ---------------
All-Time Rating:
20 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
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