~ Edited some default configuration values
~ Fixed rare Speed (Type A) false positives when moving really slow
~ Added Reach (Type C) which runs on UseEntity instead of on Flying (quicker detection for 1.9+ servers, may be a little less accurate) - marked as experimental until stability is proven
~ Added Reach (Type D) which works on all entities - marked as experimental until further notice
~ Fixed rare Flight (Type B) false positives when breaking blocks
~ Vulcan will now load chunks asynchronously if Paper is able to
~ Added Kill Aura (Type K)
~ The AlertManager and PunishmentManager now run on their own thread to avoid bogging down packet processing thread
~ Transaction mode is now DISABLED by default