- Changed /taste to no longer burp at the end. Now everyone will know if you really ate that diamond.
- /taste can now take an optional argument for how many chomps to perform.
- Added eat_settings and taste_settings sections to the config.yml, with several options for controlling the animation of the crumbs.
- crumbsPerChomp: How many particles to spawn per chomp
- crumbSpeed: How fast the crumb particles fly around.
- chompsPerItem: How many chomps to take before the burp (for /eat)
or before the animation ends (for /taste).
This is used when no argument is given to /taste.
- chompsPerSecond: This and chompsPerItem control the effective duration of the animation.
Note that this may not be exact as timing is limited by the server's tick rate.
The normal in-game eating animation is roughly ~4.66 chomps per second.
- verticalOffsetFromEye: How far down from the player's eye position to spawn the particles.
- distanceFromCamera: Some extra distance forward from the eye position so the particles don't spawn inside your face.
- For taste_settings only, maxChomps controls the upper limit on the number of chomps that can be passed to /taste as an argument.
- And finally, there's maxRandomOffsetForCrumbPosition_X, Y, and Z.
The crumb particles are spawned slightly off from the position set by verticalOffsetFromEye and distanceFromCamera, and this setting is how far away they can be at most.