- Added developer API (VillagerMarketAPI#getShopManager())
- Fixed prices using 0 showing as %price%
- Added config option: quantity.free (used instead of price: 0)
- Fixed move/remove/getid command stacking
- Fixed storage size always being the same as the shopfront size
- Using the spawn egg will now spawn the shop at the click location instead of the player location
- Minor bug fixes