Fixed issue with synchronizing BungeeCord channels that have autojoin set to 'false'.
Technical fix:
Added additional delay to the BungeeCord player data sync request on the very first player join after server boot to accommodate the longer connection time.
Also increased the standard delay for the sync request from 10 ticks to 20 ticks. This should make the data sync more reliable. (The extended delay is 100 ticks for the first join if anyone was wondering)
As always, you don't need to download this hotfix right away if you're not experiencing these issues.