Thanks for sticking around for another update. I've focused this update on bugfixing, as well as a new command. Here is version 2.0.9's release change-log:
+/vehicles forceshop (player) - similar to /fuel forceshop (player) +vp.admin.forceshop is now split into two permission nodes - vp.admin.forceshop.vehicles and vp.admin.forceshop.fuel. This should assist with using NPCs to open vehicle and fuel shops. + Despawn vehicles if chunk unloaded / Greatly improve memory management / Fix InvocationTargetException when using /v shop on 1.12 / Fix missing "enter vehicle" icon on certain versions / Fix sinking boats / Attempt to fix saving bug / Fix player quit event NPE on 1.12 / Fix force despawn NPE on 1.12 / Fix chunk unloading EE on 1.12 / Remove unnecessary debug messages / Prevent fuel from accidentally being placed / Fix ClassCastException
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