Vanilla Bosses (Sort of Abandoned but stable) icon

Vanilla Bosses (Sort of Abandoned but stable) -----

Adds various boss mobs with special Items, customizable drops and abilities to the game!



Editable Lore update
Added:
Ability to change any items Lore (at least most of the lines) so you can translate into your own language :)
To do this you just have to copy the 'Lore:' part with the elements directly below into your items config section. Copy from the below.
Items:

WitherEgg:
witherBossDropsEgg: true
timeToHatch: 10 #in seconds (Don't reload the plugin or the server while this timer is active, spawning won't work properly if you do. Recommended low values so this wont happen.)
petWitherHP: 1500
enableSpawnCommand: true
requiresOPToUseCommand: true

cloakOfInvisibility:
enableDropping: true
chance: 5
enableSpawnCommand: true
requiresOPToUseCommand: true
#keep this next one at or above 3 seconds!
delayBetweenChecks: 5 #in seconds, tells the plugin how often to check if a player is wearing an invisibility cloak. If you are experiencing lag spikes, try increasing this number.
enableChecks: true # if disabled, the cloak of Invisibility will no longer work. Only use this setting for troubleshooting lag causes.
enableDamageCloakEachCheck: true # if enabled, the cloak will take the specified amount of damage per Check. (delayBetweenChecks defines how quickly it will be damaged)
damagePerCheckAmount: 1 # will only be done if above 0, this amount of damage will be done to the cloak every check if worn.
enableCraftingRecipe: true
Lore:
- Makes the wearer almost completely invisible!

recipeShape:
- "E E" #always keep at 3 letters (including space to keep that slot empty). declare all letters you use in this down below in the recipeIngredients
- "BDB" # ^^
- "IPI" # ^^
recipeIngredients: # syntax: "Letter:MaterialType"
- E:Ender_Eye
- B:Enchanted_Book
- D :Diamond_Block
- I:Iron_Ingot
- P :pot #pot = invisibility potion.
#to include items from this plugin in crafting recipes, use the following words: (BaseballBat, Blazer, ButchersAxe, InvisibilityCloak,
# Skeletor, Slimeboots, BouncySlime, Slingshot, Pot)
# Using one of these words as a materialType in the syntax for recipeIngredients will make the recipe require the specified special Item at the specified slot.

slingshot:
itemMaterial: Wooden_Hoe # Must be a damageable item (weapon or tool. (Armor works too))
enableDropping: true
enableSpawnCommand: true
requiresOPToUseCommand: true
chance: 15
thrustMultiplier: 1.5
enableBoostSound: true
boostSoundVolume: 1 #keep low, or earrape
enableDamagingOnUse: true
damageOnUseAmount: 1
enableCraftingRecipe: true
Lore:
- Makes you leap forward when rightclicked!
- sneak to use

recipeShape:
- "RCC"
- " EC"
- "F R"
recipeIngredients:
- F:Fishing_Rod
- R:Firework_Rocket
- E:Emerald_Block
- C:Cobweb

Skeletor:
enableSpawnCommand: true
requiresOPToUseCommand: true
dropChance: 0.2
enableCraftingRecipe: true
Lore:
- The favorite bow of the Skeleton King
- -Shoots TNT-

recipeShape:
- "GNG"
- "DBD"
- "GNG"
recipeIngredients:
- G:Gold_Ingot
- N:Netherite_Ingot
- B:Bow
- D :Diamond_Block

TNTOnArrowHit:
enable: true
TNTTimer: 40 # in ticks. 1 second is equal to 20 ticks. 40 ticks = 2 seconds
TNTYield: 3
TNTDoesNoBlockDamage: true

ShootTNTFromOffHand:
enabled: true
TNTTimer: 160 # in ticks. 1 second is equal to 20 ticks. 40 ticks = 2 seconds
TNTYield: 5
TNTDoesNoBlockDamage: true

ButchersAxe:
dropChance: 0.2
ChanceToApplySlowness: 10 #in %
enableSpawnCommand: true
requiresOPToUseCommand: true
Lore:
-has a chance to bind hit entites to their current position

BaseballBat:
dropChance: 0.2
chanceToConcuss: 5 # in %, applies Blindness
concussionDuration: 3 #in seconds
enableSpawnCommand: true
requiresOPToUseCommand: true
Lore:
- Has a Chance to blind enemies!

SlimeBoots:
enableSpawnCommand: true
requiresOPToUseCommand: true
dropChance: 5 #in %
enableCraftingRecipe: true
Lore:

recipeShape:
- " "
- "B B"
- "B B"
recipeIngredients:
- B:BouncySlime

damageOnUseMultiplier: 3 #the damage the slime boots take depends on how much damage the wearer would take without them. This multiplier makes the boots take more or less damage.
# allowed multipliers: {0,1,2,3,....}

BouncySlime: # The Resource needed to craft the slime boots. drops from boss slimes.
enableSpawnCommand: true
requiresOPToUseCommand: true
dropChance: 75 #per possible drop, in % (roughly this % of the maxDropped will drop on average)
maxDropped: 2
Lore:


Blazer:
enableSpawnCommand: true
requiresOPToUseCommand: true
Chestplate: Leather_Chestplate #define the type of chestplate to be used for the item!
dropChance: 10 #drops from the Blaze Boss!
enableCraftingRecipe: true
chanceToCombust: 20 # in %
ticksOfFire: 100 # 20 ticks = 1 second, defines how long the attacker will be set on fire for
Lore:
- Has a fiery aura

recipeShape:
- "FNF"
- "BLB"
- "DBD"
recipeIngredients:
- B:Blaze_Rod
- L:Leather_Chestplate
- N:Netherrack
- F:Flint_And_Steel
- D :Diamond

Fixed:
- A bug that occurs when an arrow was fired by a dispenser, sorry bout that one :/


PLEASE NOTE:

Installing this update may break some of the items already in existence. this applies (for example) to the cloak of invisibility and the slingshot, as I changed how they work.
----------, Nov 11, 2021
Resource Information
Author:
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Total Downloads: 33,808
First Release: Aug 10, 2021
Last Update: Sep 5, 2023
Category: ---------------
All-Time Rating:
19 ratings
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Released: --------------------
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