The following files have been updated and must be reset for the changes to apply: - alchemy_progression.yml
FIXED The "transfer leader" command not working properly
FIXED Certain damage types, like suffocation, having strange effects when damaging mobs or players.
FIXED Ender dragons seemingly ignoring immunity frames, oneshotting basically anyone that touches them
FIXED Method incorrect named, causing ValhallaTrinkets' /val setuptrinkets command to throw errors into console
FIXED The saved parties file being wiped clean if the party system is temporarily disabled
FIXED Archaeology not properly rewarding digging experience
TWEAK Recipes now also register a valhalla.recipe.<recipename> permission to the server, which is FALSE by default. This makes it easier to work with, with permission managers
TWEAK Alchemy now scales a bit better into the lategame. You now get an additional experience multiplier the better quality your potions are, from 1-4x experience ranging from 0-300 quality.
TWEAK Alchemy no longer suffers from a speed debuff at the start, and its speed upgrades are now much stronger
TWEAK Drowning damage is now considered true damage
TWEAK Shroomlights are now also considered leaves, so they may be cut down with tree capitator